I think I'll use this with some tweaks. I like the "weaken" type debuffs, but it's a bit too much immediately useful - I want there to be a bit of a delay, say, before the high-level mage suddenly can't fight at all effectively. Or the two-handed specialist suddenly can't use his most powerful attacks.
Like, with the mage example, I cast the magic debuff, and he has a few spells to get off before he can't use them for a while.
Fortunately, TESVEdit is easy to use to make little edits like that. Thanks for the mod!
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Like, with the mage example, I cast the magic debuff, and he has a few spells to get off before he can't use them for a while.
Fortunately, TESVEdit is easy to use to make little edits like that. Thanks for the mod!