This page was last updated on 27 January 2017, 6:00AM
Changelogs
Version 2.2
Included 2.1's changes!
Cleaned major references and removed all camping kit references from Riverwood Trader. Safe for all merchant/economy mods!
Camping kits are now crafted at any tanning rack.
More support to include followers and bring them into your tent.
Version 2.0
Added new 2.0 items including barricades, darkfire, tanning rack, alchemy stand, and table. Too much to list, just view the readme!
Removed trapping system and the Amberwood camping shop to improve upon stability. Buy kit at Riverwood Trader now.
Version 1.6
Added Weaponblack, a new item to bring with you for stealthy missions. See the readme!
Improved stability!
Addresses a weird teleporting bug that would occur when you would warm your hands at the campfire.
When you flatten terrain, the camping kit itself is also raised so it's not stuck in the ground.
Version 1.5
Condensed menu structure for those who have smaller resolution monitors etc
New ways to customize your interior of your tent including hanging herbs, meat, a lantern, and crafting for leather/alchemy
Added more screens to be placed in the large tent, and added horse tethering posts in both versions
You can now flatten your terrain around your campsite with up to three different types of terrain (snow, dirt, and forest floor)
Campfire Activities - you can interact with your campfire in a lot of ways including sitting down, resting, playing music, reading, cleaning your weapon, and more!
Version 1.4.4
Some Navmesh fixes
Version 1.4.3
Created support for Skyrim Beta 1.6
Added backwards comparability with previous versions of Skyrim
Updated the way traps are deployed - you still make the trap from your kit, but now you click it in inventory instead of dropping it.
Version 1.4.2
Added NavMesh indoors for your tent so your followers can relax (chairs, cooking, sleep, etc)
Fixed the missing Iron Ingot Reference that was required to build a trap. It should build now.
Version 1.4.1
Converted trap system from placing bait on trap to making trap an actual container.
Uploaded a version compatible (I believe) with BETA Skyrim 1.6 (for those of you who installed manually)
Traps are no longer sold in shops, rather they are CREATED using the 'extras' menu on your camping kit for two iron ingots.
Version 1.4
A map marker will now be created whenever you setup camp. You can quick travel to this marker, and it will be removed when you clean up camp.
Added the ability to enter the larger tent. Inside you can setup your interior and sleep indoors.
Added a trapping system to the game where you can live off the land. See the video for details.
Misc. improvements and tweaks to pricing, weight, menu configuration, etc.
Version 1.3
Added a new camping kit, the Imperial Kit, which has a smaller, more lightweight feel (smaller tent, etc)
Amazing New Camping Kit Markers! Courtesy of 3ncryptabl3
Fixed a lot of misc. issues both to the kit and in the shop. Thanks for all your feedback!
Added the campfire sound effect to the lit campfire (wood crackling) and improved the lighting
Compatability with BOTH hypothermia mods (Chesko and Nitor)
Version 1.2
Added two new files - The first allows you to purchase the camp in my own shop I made, the second version simply adds the camping kit to the Riverwood Trader (and does not add my shop).