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Aetherius is a streamlined race overhaul designed to make the player's chosen race more meaningful

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LE Port of Aetherius - A Race Overhaul by SimonMagus616 for Skyrim SE

Aetherius - A Race Overhaul

Aetherius is a streamlined race overhaul designed to make races more meaningful without making them more restrictive. Greater powers have been removed in favor of modest but desirable passives. Although each race has been designed to fill a specific role, the nature of these bonuses allow for a broad range of builds to benefit from them. In addition, all starting skills have been reduced by five, to place more emphasis on the player’s choice of race. 




Major SkillRestoration

Minor Skills: Alchemy, Alteration, Illusion, Pickpocketing, Sneak

Marsh Dweller: Your Argonian blood grants you 50% Poison and Disease Resistance.

Histskin: All Argonians have 100% extra Health Regeneration.

Swamp LungsYour Argonian lungs can breathe underwater. 


Major Skill: Conjuration

Minor Skills: Alchemy, Alteration, Illusion, Restoration, Speech

Gift of Magnus: You have a 10% chance to absorb Magicka from incoming spells.

Spell Warding: Your Breton blood grants you 25% Magic Resistance.

Dark Elf

Major Skill: Destruction

Minor Skill: Enchanting, Illusion, Light Armor, One-handed, Sneak

Red Mountain’s Wisdom: Your Dunmer blood grants you 50% Fire Resistance.

Natural Talent: Spells and enchantments cost 10% less.

High Elf

Major Skill: Enchanting

Minor Skills: Alteration, Conjuration, Destruction, Illusion, Restoration

Highborn: Your Altmer blood grants you 50% extra Magicka Regeneration.

Syrabane’s Boon: High Elves are born with 50 more Magicka than other races. 


Major Skill: Speech

Minor Skills: Block, Heavy Armor, One-handed, Restoration, Smithing

Imperial Mettle: Imperials are born with 25 extra Health, Magicka, and Stamina.

Red Diamond: Imperials receive 10% better prices and find more gold in their travels.


Major Skill: Sneak

Minor Skill: Alchemy, Archery, Light Armor, Lockpicking, Pickpocketing

Lunar Blessing: Khajiit deal 25% more damage with sneak attacks, and 25% more damage with spells while sneaking and undetected.

Khajiit Claws: .Khajiit have deadly claws and deal <10> extra damage when unarmed.

Night Eye: Improves the caster’s night vision for 60 seconds. 


Major Skill: Two-handed

Minor Skills: Block, Heavy Armor, Light Armor, Smithing, Speech

Nordic Heritage: Your Nordic blood grants you 50% Frost Resistance.

Rugged Endurance: Nords are born with 50 more Health than other races. 


Major Skill: Heavy Armor 

Minor Skills: Block, Enchanting, One-handed, Smithing, Two-handed 

Orsinium's Heir: Orcs resist 25% of incoming damage when they fall below half Health.

Berserker Rage: Orcs deal 25% more damage with power attacks. 


Major Skill: One-handed 

Minor Skill: Archery, Block, Heavy Armor, Light Armor, Two-handed

Martial Tradition: Your Redguard blood grants you 50% extra Stamina Regeneration. 

Wayfarer: Redguards are born with 50 more Stamina than other races. 

Wood Elf

Major Skill: Archery 

Minor Skills: Light Armor, Lockpicking, One-handed, Pickpocket, Sneak

Green Pact: Wood elves move 10% faster and take 50% less fall damage than other races.

Y’ffre’s Blessing: Wood Elves spend 25% less Stamina when power attacking or drawing a bow.


Aetherius is lightweight and compatible, and will not interfere with any mod (except for other mods that change race records). It does not use scripts and will not cause issues in your game.