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This mod gives the player a new adventure quest.
The mod function is to showcase some quest properties. Student use.
The quest can be started in Mixwater Mill. You'll see a scene of two family members talking, and the quest starts right on.
Features: - 3 unique npcs and branching dialogue. - 2 different endings for the quest - Opening scene for the quest, just like other vanilla scenes. - A quest stage featuring a courier - Object to fetch set in a radiant location randomly - Rewards for the quest depending on the ending - Loqof son enabled as a follower after the quest
This is the first mod I made, so expect some rough edges and imperfections like: - Typos - Scene with no emotions in the characters - Cliche story and dialogue - NPC only with two packages