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Happy Spike

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About this mod

Overhauling Jewellery to make many more combinations of gems/metal, add circlets and new meshes down the track to really spice up the whole category. The main aim of this mod as it grows will be to add many more types of gemstones and jewels combinations to craft and enhance the look of your character.

Permissions and credits
JewelCraft (Craft enhancment and expansion)


Sorry it has been so long since the last update but I have been VERY busy with work and going back to university. Please read the next section as it can save your game from breaking!

JewelCraft V0.20 has had some major FormID changes so that it will work in the CK.
Thank you very much to blove for doing this in advance and saving me hours of work!

However. This means there may be issues with existing items that are worn. PLEASE back up your save files before updating and when you do take all jewellery you are wearing off (circlets inlcuded) then load the new JewelCraft and Then put it back on. test, then save. Otherwise BAD things might happen.

I have added all of the Single stone Ebony amulets now. Amethyst, diamond, sapphire, ruby, topaz, garnet, emerald and onyx.

Ok, I used to be a jeweller and games often irk me with the way they implement jewellery. But in Skyrim there were 2 things that were slightly annoying and 1 that was utterly UNFORGIVABLE!

The annoying first. Jewellery was made craftable *YAY* but they didn't allow you to craft circlets. This has been fixed. The other annoying thing is that there are a few rings and amulets in the game but missing a large combination of metals and stones. I mean they don't even have a silver sapphire ring WTF?! So this mod will be aiming to add those things and also differnet combinations of circlet/jewllery gems. I will also be making alot of new meshes of different jewellery designs to really spice things up. So stay tuned.

THE UNFORGIVABLE! Steel.... It is made of carbon and iron.... not corundum and iron. For those out there who don't know gemology, corundum is the crystal 'family' that sapphires and rubys belong to. So I have modded corundom and renamed it copper ore and copper ingot. The items that used them in their formula still do, with the exception of steel which is now made with iron ore and 2 charcoal. These actually end up being quite realistic as copper is somtimes used in alloys to harden soft metals and the meshes Including the viens actually look like copper. The other material oddness that irked me was malachite. Also ABSOLUTLY NOTHING to do with glass. So it has been renamed Moldavite which actually IS a type of rare natural green glass. All glass formulas have been left the same, just renamed.

I will be adding alot more different alloys of metal and alot more different gemstones and jewellery combinations they can be made in to. This will also include more grades of gems. I will do as much as I can for now, but a lot of work might have to wait until the construction set has been released. That way I could make things much faster.

unzip the entire archive into:

to uninstall delete 'JewelCraft.esp' and everything in the the Meshes\Armor\AmuletsandRings and textures\Armor\AmuletsandRings folder. Obviously if you have other meshes from other mods in that folder DO NOT delete them.

Current Changes
V0.20 2/3/2012
fixed form id's to work with the CK

Ebony Sapphire Amulet - 1 Perfect Sapphire, 1 Ebony Ingot
Ebony Topaz Amulet - 1 Perfect Topaz, 1 Ebony Ingot
Ebony Ruby Amulet - 1 Perfect Ruby, 1 Ebony Ingot
Ebony EmeraldAmulet - 1 Perfect Emerald, 1 Ebony Ingot
Ebony Amethyst Amulet - 1 Perfect Amethyst, 1 Ebony Ingot
Ebony Onyx Amulet - 1 Perfect Onyx, 1 Ebony Ingot
Ebony Garnet Amulet - 1 Perfect Garnet, 1 Ebony Ingot
Ebony Diamon Amulet - 1 Perfect Diamond, 1 Ebony Ingot

v0.18 20/12/2011
fixed gems prices so they don't now all cost 550

v0.17 18/12/2011
Visual Fixes:
-Nightingale amulet is now showing on character
-All Trinity Amulets are now showing on character
-All Skull Pendants are now showing on character
-All Ebony and Jade Rings are now positioning properly
-Jade Amethyst and Jade Onyx Rings are now showing on character

Gems can be cut to lower grade gems
Rough gems can be randomly cut to higher grade gems

Normal gems renamed to Quality <gem name><br>eg: was Sapphire; now Quality Sapphire. I did this to make sorting and finding them easier<br>I will be going though the rings/amulets and doing similar renames to make things group for easy searching.<br><br>v0.16 18/12/2011<br>Added Steel Circlet to the game<br><br>v0.15 14/12/2011<br>Added Elven Circlet<br>Added New Gem grades<br>-rough<br>-flawed<br>-normal<br>-perfect<br><br>v0.14 9/12/2011<br>Fixed on-character model for Beast Ring and jade rings.<br>Fixed some incorrect pricing on new jewels.<br><br>Added Ebony Rings<br>Ebony Sapphire Ring: 1 Ebony Ingot, 1 Sapphire<br>Ebony Ruby Ring: 1 Ebony Ingot, 1 Ruby<br>Ebony Amethyst Ring: 1 Ebony Ingot, 1 Amethyst <br>Ebony Emerald Ring: 1 Ebony Ingot, 1 Emerald <br>Ebony Diamond Ring: 1 Ebony Ingot, 1 Diamond <br>Ebony Onyx Ring: 1 Ebony Ingot, 1 Onyx <br>Ebony Topaz Ring: 1 Ebony Ingot, 1 Topaz <br>Ebony Garnet Ring: 1 Ebony Ingot, 1 Garnet<br><br>added more Trinity Talisman flavours<br>Dwarven Trinity Talisman: 1 Dwarven Ingot, 1 Silver Ingot, 1 Flawless Garnet<br>Ebony Trinity Talisman: 1 Ebony Ingot, 1 Silver Ingot, 1 Flawless Onyx *(old talisman redesigned)<br>Elven Trinity Talisman: 1 Moonstone Ingot, 1 Quicksilver Ingot, 1 Silver Ingot, 1 Flawless Topaz<br>Jade Trinity Talisman: 1 Orichalcum Ingot, 1 Silver Ingot, 1 Flawless Emerald<br>Moonstone Trinity Talisman: 1 Moonstone Ingot, 1 Silver Ingot, 1 Flawless Sapphire<br>Purple Gold Trinity Talisman: 1 Gold Ingot, 1 Silver Ingot, 1 Void Salts, 1 Flawless Amethyst<br>Red Steel Trinity Talisman: 1 Steel Ingot, 1 Silver Ingot, 1 Fire Salts, 1 Flawless Ruby<br>Silver Trinity Talisman: 2 Silver Ingot, 1 Flawless Diamond<br><br><br>V0.13 7/12/2011<br>Added Jade rings to the game<br>Jade Sapphire Ring: 1 Orichalcum Ingot, 1 Sapphire<br>Jade Ruby Ring: 1 Orichalcum Ingot, 1 Ruby<br>Jade Amethyst Ring: 1 Orichalcum Ingot, 1 Amethyst <br>Jade Emerald Ring: 1 Orichalcum Ingot, 1 Emerald <br>Jade Diamond Ring: 1 Orichalcum Ingot, 1 Diamond <br>Jade Onyx Ring: 1 Orichalcum IngotIngot, 1 Onyx <br>Jade Topaz Ring: 1 Orichalcum Ingot, 1 Topaz (OZY, OZY, OZY!)<br><br>Added Statues of Dibella<br>Jewelled Statue of Dibella: 2 Gold Ingots, 2 Silver Ingots, 5 Sapphire<br>Statue of Dibella: 4 Gold Ingots<br><br>Added Beast Ring: 1 Hircines Ring, 1 Scroll of Expel Deadra<br><br>Steel Recipe modified to: 2 Iron ore, 1 charcoal *(more realistic and maintains the cost balance)<br><br>V0.12 1/12/2011<br>Added Topaz and Flawless Topaz as new gemstones<br>Like Onyx they are in the gem leveled lists.<br><br>Added Silver Topaz Ring : 1 Silver Ingot, 1 Topaz *(more topaz jewellery coming)<br><br>V0.11 29/11/2011<br><br>Added Onyx and Flawless Onyx as gemstones into the game.<br>Added those gems into the gem leveled lists so will randomly appear anywhere other gems do, including merchants!<br>Changed the recipes for anything onyx to use the new gems instead of the ebony ore placeholder.<br><br>v0.10 28/11/2011<br><br>Fixed the issue where new objects don't persist when a save game is loaded<br><br>v0.09 27/11/2011<br><br>Added the Nightingale Amulet : 2 Ebony Ingot, 1 Deadra Heart<br><br>V0.08 27/11/2011<br><br>Changed all of the Ore Veins for the mineral renames to now say Copper and Moldavite<br>Added Silver Ruby Circlet : 2 Silver Ingots, 3 Rubys<br><br>V0.07 26/11/2011<br><br>Added Silver Emerald Circlet : 2 Silver Ingots, 3 Emeralds<br><br>V0.06 25/11/2011<br><br>Added new Skull Pendant gem combinations<br><br>Ruby Skull Pendant : 1 Flawless Ruby, 1 Silver Ingot, 1 Ebony Ingot<br>Sapphire Skull Pendant : 1 Flawless Sapphire, 1 Silver Ingot, 1 Ebony Ingot<br>Garnet Skull Pendant : 1 Flawless Garnet, 1 Silver Ingot, 1 Ebony Ingot<br>Emerald Skull Pendant : 1 Flawless Emerald, 1 Silver Ingot, 1 Ebony Ingot<br>Diamond Skull Pendant : 1 Flawless Diamond, 1 Silver Ingot, 1 Ebony Ingot<br>Amethyst Skull Pendant : 1 Flawless Amethyst, 1 Silver Ingot, 1 Ebony Ingot<br>Onyx Skull Pendant : 1 Onyx, 1 Silver Ingot, 1 Ebony Ingot<br>Moonstone Skull Pendant : 1 Moonstone Ore, 1 Silver Ingot, 1 Ebony Ingot<br>V0.05 25/11/2011<br><br>Added Religious amulets as charms with no enchantments<br><br>Akatosh Charm : 1 Copper Ingot<br>Arkay Charm : 1 Copper Ingot, 1 Garnet<br>Dibella Charm : 1 Copper Ingot, 1 Amethyst<br>Julianos Charm : 1 Silver Ingot<br>Kynareth Charm : 1 Steel Ingot, 1 Moonstone Ore<br>Mara Charm : 1 Copper Ingot, 1 Moonstone Ore<br>Stendarr Chram : 1 Copper Ingot<br>Talos Charm : 1 Copper Ingot, 1 Leather Strips<br>Zenithar Charm : 1 Steel Ingot, 1 Leather Strips<br>Tristar Talisman : 1 Silver Ingot. 1 Iron Ingot, 1 Perfect Onyx<br><br>V0.01 - V0.04 22-24/11/2011<br><br>Added more gem/metal combos. There is now a silver and gold ring for each gem in the game<br><br>Silver Emerald Ring : 1 Silver Ingot, 1 Emerald<br>Silver Diamond Ring : 1 Silver Ingot, 1 Diamond<br>Gold Ruby Ring : 1 Gold Ingot, 1 Ruby<br>Gold Amethyst Ring : 1 Gold Ingot, 1 Amethyst <br>Gold Garnet Ring : 1 Gold Ingot, 1 Garnet <br>Added Silver and Sapphire Ring : 1 Silver Ingot, 1 Sapphire<br>Fixed missing steel recipe<br>Added Charcoal recipe : 1 Firewood = 4 charcoal <br>Added Ancient Nordic Amulet : 1 Dragonbone, 1 Leather Strips<br>Added craftable circlets<br>*(may have lower or higher grade stones in the future to balance costs)<br>-Silver and Moonstone : 2 Silver Ingots, 1 Refined Moonstone<br>-Silver and Sapphire : 2 Silver Ingots, 1 Perfect Sapphire, 2 Sapphires<br>-Copper and Ruby : 2 Copper Ingots, 3 Rubys <br>-Copper Sapphire : 2 Copper Ingots, 3 Sapphires<br>-Copper and Onyx : 2 Copper Ingots, 1 Onyx <br>-Copper and Moonstone : 2 Copper Ingots, 1 Refined Moonstone<br>-Gold and Ruby : 2 Gold Ingots, 1 Perfect Ruby, 2 Sapphires *(to be renamed Gold, Ruby and <br>Sapphire Circlet. Will add one that is actually all ruby later)<br>-Gold and Emerald : 2 Gold Ingots, 1 Perfect Emerald, 2 Emeralds<br>-Jade and Emerald : 2 Orichalcum Ingots, 1 Perfect Emerald, 2 Emeralds<br>-Jade and Sapphire: 2 Orichalcum Ingots, 1 Perfect Sapphire, 2 Sapphires<br>*(might just leave these two as Orichalcum, cause it looks a lot like nephrite jade )<br><br>Changed Steel Ingot Recipe : 1 Iron Ingot, 2 Charcoal<br>Renamed Corundum to Copper<br>Renamed Malachite to Moldavite *(don't worry malachite lovers it will be back as a gem!)<br><br>To Do List<br>**************<br>Comments on all to do list items are very welcome! Communities are what make mods grow!<br><br>Rebalance costs of either gems or circlets. Doesn't make sense that a sapphire is 400g while the circlet is only 250g and has 3 of them in there. I will either be doing this be changing costs (which will cause all sorts of balancing issues for the leveling lists) or introducing different grades of gems. The most desirable outcome would be if the better grade stones increase the colour and value of the circlets.<br><br>Add more gemstone types and grades<br><br>Add more jewellery designs and stone combinations<br><br>Might see if I can add smithing level resrictions on higher value jewellery<br><br>Down the track I would like to add jewelled gauntlets, daggers and armour<br><br>Ability to craft misc items for decorating your house like that golden bee or statues<br><br>Jewellery Quests for recipes and rare jewellery/gem artifacts<br><br>Jeweller's bench to do the crafting at and move all jewels to that crafting bench.<br><br><br>Credit<br>*******<br><br>Pretty much all credit goes to AeonVita for letting everyone know how to mod the recipes<br>YOU ROCK!<br>And Samutz for the original method<br><br>My wish has come true, there is an ultimate crafty goodness mod that a LOT of mod authors are getting on board with. Check out Tytanis' Ultimate Mod now partnered with Jewelcraft.<br>You can find it on the address below and JewelCraft exists inside of it in a slightly altered form. So if you do get it you don't need to run JewelCraft aswell.<br><br></gem>