Weapon Trails that barely work, sometimes they do sometimes they don't, seriously sod animation objects :/
Weapon trails that use behaviour edits and animation objects to spawn trails when Humanoid actors attack with a weapon
Needs Nemesis, it'll prolly break other mods or just not work
Animation objects are surprisingly very limited in what they can be used for, they have to use looping NIF animations(which seem to loop even when they're de spawned) they can't use animation sequences, due to how I added these to the game, this will most likely conflict with other mods like CGO or SkySA so yeah I'd avoid using this mod at all
I wont be supporting this mod at all
I'll be working on a different version that does something similar but using spells or something to spawn trails and hopefully other FX
Weapon trails that use behaviour edits and animation objects to spawn trails when Humanoid actors attack with a weapon
Needs Nemesis, it'll prolly break other mods or just not work
Animation objects are surprisingly very limited in what they can be used for, they have to use looping NIF animations(which seem to loop even when they're de spawned) they can't use animation sequences, due to how I added these to the game, this will most likely conflict with other mods like CGO or SkySA so yeah I'd avoid using this mod at all
I wont be supporting this mod at all
I'll be working on a different version that does something similar but using spells or something to spawn trails and hopefully other FX