Creates a small group of houses outside of Whiterun to create an expanded feeling of the Whiterun area.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
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File credits
This author has not credited anyone else in this file
Donation Points system
This mod is not opted-in to receive Donation Points
Changelogs
Version 1.1
Bug and glitch fixes
Map and cell fixes
Container and furniture additions and fixes
Added some a couple more NPCs and animals around the area
Version 1.0
Added a basement to the Bouncy Stone.
Furnished the basement in the Bouncy Stone with different boxes, barrels and miscellaneous items.
Added an eating package to a courtesan.
Added a sleeping package to Circia.
Added an eating package to the beggars.
Added an eating package to Xerxes.
Added an eating package to the vagrants.
Added a few more pieces of furniture to the exterior of buildings.
Version 0.9
Enabled both Clodio and Kesrewan Ruutel the ability to sleep in the bed in the Bouncy Stone.
Added an eating package to Kesrewan Ruutel.
Added an eating package to Celeste Fetique.
Added an eating package to Levi Kanner.
Added an eating package to Dallon Borden.
Added an eating package to the sellsword guarding the Field Chapel.
Added an eating package to Circia.
Added a pile of rubble near where the buildings are clustered to add more character to the area.
Fixed a terrian issue that causes weird pieces of static terrian to float.
Miscellaneous item additions to the La Bunker Tower.
Version 0.8
Added an interior the Borden Residence (The building added last version but given no interior).
The interior of Borden Residence is fully furnished.
Added Dallon Borden, owner of the Borden Residence.
Added Chelta Gunderson, niece to Dallon Borden.
Fixed the relationship status with Clodio Ruutel and Kesrewan Ruutel.
Added paths from all the buildings and connected them to the main road.
Added an eating packages to Snog and Ruza Bosak.
Version 0.7
Added two new buildings to the area.
The first building has been made into a farming and miscellaneous shop.
The second building is still under construction.
The interior of the shop has been decorated.
Added two NPCs to the new shop.
Sleeping packages have been added to both NPCs.
Version 0.6
Added Levi Kanner's Journal to give him some backstory and some connection to the world outside of the mod.
Added sleep packages for the beggars and Zeno Bardas.
Added sleep packages for Celeste Fetique and her mercenary.
Added sleep packages for Ruza Bosak, Snog and Lienrird.
Added sleep packages for Levi Kanner and Xerxes
Added a bedroll in La Bunker (the tower) for Lienrird to sleep in.
Fixed a lighting issue with Xerxes' "forge".
Version 0.5
Changed some lighting stuff in Lyvatt Sanctum (the temporary player home)
Fixed the anvil placement near Xerxes' living space (A gatehouse near the Whiterun entrance)
Added a note that gives directions to Lyvatt Sanctum (the temporary player home)
Added more miscellaneous items and decorations to the field chapel
Added an NPC named Zeno Bardas which pays the player for collecting iron and quicksilver ore which are already exist around Whiterun's exterior
Renamed the Destroyed Tower to La Bunker
Changed the exterior of La Bunker to make it more accessible
Updated the beggars' factions so they are able to receive the typical donations that can be given by the player
Version 0.4
Changed settings for faction relations pertaining to Field Chapel
Added another NPC to the southeastern Whiterun area
Changed the player home's chest to something that doesn't respawn
Removed all screenshots from the main file to cut back on space
Version 0.3
Changed the lighting for Kanner Residence
Changed the lighting for the Field Chapel
Changed the lighting for the Ruined Tower
Added a basic vendor functions to the priestess in the Field Chapel
Version 0.2
Another ruined house is added
Two previously ruined houses are two normal houses
Fixed a glitch with a rock at Chillfurrow Farm
Adds an Argonian Vagrant
Changed the weapons used by the vagrants
Fixed the Aggro radius on the vagrants
Adds a goblin sized orc named Lierend
Moved the bandit that was outside one of the destroyed towers to outside of the player's temporary home
Version 0.1
Adds the mod to Nexus
Description: To the immediate southeast of Whiterun lies a few ruined houses destroyed during bandit raids that occurred long ago. While the farms were rebuilt, many of the houses remain in ruins where vagrants, beggars and squatters take refuge hoping for their luck to change. Besides the houses lie old fortifications that have been taken over by thieves, rogues and bandits trying to find a good hiding place from the law. There is also a hatch located around the outer perimeter of Whiterun that holds a small hidey-hole for anyone looking to rest their heads for a few hours.
Features:
Several basic NPCs around Whiterun
Two vendors
A small chapel with two shrines
Four buildings with interiors
Two ruined houses
Two ruined towers with small interiors
Temporary player home
Pathways from the cluster of buildings to the main road
La Bunker Extras: The extras folder contains screenshots, change logs and planned features. This folder or it's contents are not required for download. Note: I will be actively trying to update and fix this mod to be better in order to make it more polished. I'll be happy to take any suggestions or advice!