0 of 0

File information

Last updated

Original upload

Created by


Uploaded by


Virus scan

Safe to use

Tags for this mod


  1. subtlestrike
    • member
    • 226 posts
    • 1 kudos
    Hey, this mod will come very in handy when I start a Necromancer I have this Ordinator perk overhaul, and under Conjuration there's the path of the Bone Collector, which revolves around harvesting bones from humanoids and reassembling them as skeletons.
    Not that this mod will let me have more bones for minions, but surely will let me build an Ossuary!

    I have one complaint about the mod though: the bones have good selling price, too good for a bunch of junk! A price of 0 must be set, so people only get them for decoration or bone meal.
    1. VanKorno
      • supporter
      • 369 posts
      • 38 kudos
      No, 0 would be bad for some other mods (like auto-sell mods). Minimal price, but not zero.
  2. deamon2000
    • supporter
    • 382 posts
    • 26 kudos
    Can i post this under Skyrim SE on nexus and credit you and just copy your info and description giving credit to you?
    Also have you got any idea's for makeing skulls from other monster mods or idea's how to do that ?
  3. edification
    • member
    • 267 posts
    • 1 kudos
    Works for me in Special Edition! Yay cannibal arts and crafts!
  4. GlassDeviant
    • premium
    • 1,049 posts
    • 9 kudos
    Rather then forge or smelter, you could make them all grindable at the mills, which would make more sense really. They do the same thing with Harvest Overhaul (you have to config in the MCM though, whether they are grindable in the forge or mills or both).
    1. subtlestrike
      • member
      • 226 posts
      • 1 kudos
      YES. That function is already added by Freshly Ground, but is limited to full human skulls. Doing it on stone mills makes a lot more sense and also doesn't give xp
  5. Akorok
    • supporter
    • 7 posts
    • 0 kudos
    Awesome, finally something to reduce the amount of murderous clutter. Now I just want to find something that stops unmoving boulders from killing people.
    1. SleazeWeasel
      • member
      • 28 posts
      • 0 kudos
      I have been looking for a boulder fix, too.
  6. puerluna
    • member
    • 19 posts
    • 0 kudos
    thanks to this mod, i now keep a bone pit in my house. my odd affinity of hoarding bones can be reflected in skyrim. thank you very kindly
  7. UnmeiX
    • supporter
    • 2,688 posts
    • 127 kudos
    This mod is completely covered in the new Interactive Clutter by firendubh, just so people know..
  8. paizuriprincess
    • supporter
    • 300 posts
    • 1 kudos
    So how well will it install via NMM?
    1. mogribus
      • member
      • 244 posts
      • 6 kudos
      It didn't cause any problems.
  9. Sersay
    • member
    • 547 posts
    • 29 kudos
    I have this problem. With loot. I have this problem where I must loot bones when I find them. And stack them in piles somewhere... I have this problem... (Thanks!
    1. mymothersmokes
      • member
      • 14 posts
      • 1 kudos
      I Wanna Make A Boneyard XD
  10. AliferVonKail
    • member
    • 40 posts
    • 0 kudos
    I had an idea to improve this mod a bit but I have no actual skill in making mods but what if you could use some of the bones a weapons or be able to craft them into new things like if you get a full set of bones you can make a complete skeleton just a suggestion, or with how much bonemeal this mod gives you give bone meal a new purpose beyond just alchemy I think these would make some fairly descent addons.
    P.S. I realized that you couldn't pick up full skeletons I believe the reason why is because they are already marked as a corpse or something by the game, so you can't just give it a name if someone can think of a way to fix that it would be great
    1. dpgillam
      • member
      • 1,087 posts
      • 25 kudos
      Actually, SkyRe has a perk-set that allows you to collect bones from felled opponents and make skeleton servants. It would be nice if this mod could be adjusted to function with that one.
      But since its been over a year, I suspect its yet another dead mod.
    2. twrdrockfan
      • member
      • 105 posts
      • 0 kudos
      I agree, making this compatible with SkyRe's conjuration tree would be nice.