New Staves for All Master Level Spells by TuCoT
Skyrim » Weapons
Added: 18/02/2012 - 11:22AM
Updated: 19/02/2012 - 10:16AM

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Uploaded by TuCoT


Last updated at 10:16, 19 Feb 2012 Uploaded at 11:22, 18 Feb 2012


Addition to my Master Destruction Staves, I decided to make staves of all other master spell.

Adds 14 new Master staff:

Destruction Staves:
Staff of Firestorm
Staff of Blizzard (must hit an enemy to trigger the effect)
Staff of Lightning Storm

Illusion Staves:
Staff of Harmony
Staff of Hysteria
Staff of Mayhem
Staff of Call to Arms

Restoration Staves:
Grand Staff of Bane
Grand Staff of Guardian Circle (must hit an enemy to trigger the effect)

Conjuration Staves:
Staff of Flame Thrall
Staff of Frost Thrall
Staff of Storm Thrall
Staff of Dead Thrall (changed vanilla magic effect: level limit increased from 40 to 80. And now works on everything except Dragons, Daedra and Dwemer machines)

Alteration Staff:
Staff of Mass Paralysis

Doesn't need to charge time or both hands, just cast them as a normal spell. Works well with spell perks (like Intense Flames, Disintegrate, Kindred Mage, even spell scaling mods, tested).

Installation: Copy MasterSpellStaves.esp in the .rar, to your Skyrim/Data directory. Activate it in your Launcher menu.

To get them: I've added all of them to leveled item list, so when you reach level 50, you have a little chance to get them as random loot, by reaching level 52, 54 and 56, your chance of finding these staves will be greater. Alternatively; you can add to yourself by console command, see video to how to get their item codes.

You can watch how these new staves works in Video section of this mod.

Note: If you don't want to be overpowered, use this with difficulty mods (Deadly Dragons, Wars in Skyrim, Intense Difficulty etc., because I've tested this too, with hardcore Deadly Dragons, still underpowered :)