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Changelogs
Version 1
Initial release
This is a poser tool that will allow you to use any poser packs that are installed without the need for ESP files or other config files to tell what is installed. This works by using an SKSE plugin to look for all HKX files under the "meshes\actors\character\animations" folder. Because of this you can easily add and remove posers by just placing them in the correct folder and running FNIS, no other configuration is required for the posers to be seen by this. ESP files are only required for animation objects that might be used by certain posers. One side effect is that this will likely show all animations, even ones that aren't posers. Depending on the HKX file currently selected some things might not even trigger posing correctly. Mainly this tool is meant for advanced users who do a lot of messing around with posers who understand these details.
To use this you first will need to configure the hotkeys in the MCM. Once that is done, you can trigger a pose on an NPC if they are in your crosshair or for the player character if no NPC is in your crosshair. If you have UIExtentions installed you can jump to a specifc poser by either its name or the number for it in the currently selected poser pack which should be helpful for larger poser packs you don't want to cycle through. There is also room for 100 favorites which are assigned to their own poser pack and can be managed in the MCM.