the trigger for changing the tree is after the quest: "The blessing of Nature". Here a Uesp-link to the quest if it helps.^^ https://en.uesp.net/wiki/Skyrim:The_Blessings_of_Nature
To get these textures to appear on the alive Gildegreen simply navigate through the mod file directory to ...\ElSopa - Carved Gildegreen HD\textures\architecture\whiterun and create a copy of both of the two textures files in said folder and rename them to correspondingly to wrtreealivebark01 and wrtreealivebark01_n.
You know that you are a death by a thousand cut to my game. Aww, its only 10 MB I can handle that, no problem. But all of them add up to something much bigger. I will nonetheless happily add this to my growing collection of your mods.
I'm sorry, I could have phrased that better but I ran out of superlatives at that time. Tbh, I did have one but you try to use scrumdiddlyumptious in a sentence.
I dont't remember tbh, but the original idea was some nordic drawings, they looked pretty cartoonish and silly, then thought about make it as some carving, since it was a quick mod to do I did it, like a rest from the other stuff im working on
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do you plan something like that? because.. it looks totally awsome but its not seeable when the tree is already regrowed..^^'
Thank you.
I still love your work.
Thank you.