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DServant

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  1. DServant
    DServant
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    Version 1.3.2 -- Fixed compatibility with Enhanced Camera, now the first person body doesn't use 360 behavior.
    Version 1.3.1 -- Fixed an issue with low and very low fps where the character wasn't rotating properly to new movement directions.
    Version 1.3.0 -- Added 360 jumping and swimming, fixed walk and run speeds when moving towards the camera.

    With the additions from 1.3.0, many FNIS mods will not work with this mod. I suggest switching over to Nemesis.
  2. Glubzug
    Glubzug
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    Greetings! First, amazing mod. It really helps the game feel great to play, well done!
    Second, for those who still have some problems with slow backwards walking or running, there is a mod called 360 Walk and Run Plus - Speed Options
    https://www.nexusmods.com/skyrim/mods/79331?tab=files which solves that problem.
    But I don't know if it works with the Nemesis Version as I am using the 1.2 Version for FNIS of this mod.

    But for me, these two mods combined work great together at the moment.
    Have a good day!
    1. Keltarion
      Keltarion
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      There five files, wich file  do you use? There five main files.
  3. mir66
    mir66
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    Hey. Appreciate the good work. There are two problems with this mod:
    1. when you "walk" backwards in 3rd person camera your character walks in slow motion.
    2. if you have Enhanced Camera installed and you happen to read an Elder Scroll or do some other unique animation-based stuff, 1st person camera uses 360 behavior. although restarting the game fixes that.
    Thanks!
    1. Keltarion
      Keltarion
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      Yes, slow walking back its really old problem of this mod.
  4. 59085885
    59085885
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    This mod is done too well ,thank you verymuch !
  5. ElRuti
    ElRuti
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    The mod works fine for the rest of the NPCs. On the other hand, my character often uses the vanilla animation even if I change it in the menu.
  6. KingJoelHP
    KingJoelHP
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    Hey bro, can you do a patch for the compatibility with enhanced character behavior? because ECB causes clipping of functionality in the jump and i want to have both mods
  7. KingJoelHP
    KingJoelHP
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    How I create the patch for Fnis or where I Find that?
  8. phdnugget
    phdnugget
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    I get no DSer360MovementBehavior.esp in my plugins but the mod is downloaded? im downloading 1.2.0
  9. hujingzheng
    hujingzheng
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    Not compatible with werewolves and vampire lords, there is no 360-degree behavior after transforming into a werewolf or vampire lord and then turning back into a human.
  10. GotStrokeRealHard
    GotStrokeRealHard
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    Do you intend to do combat too? Would be good since there is not backport from True Directional Movement, honestly someone really should backport TDM to LE.
    1. klydeking
      klydeking
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      Check out Combat Gameplay Overhaul  https://www.nexusmods.com/skyrim/mods/100904
      by this mod author.
    2. GotStrokeRealHard
      GotStrokeRealHard
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      It needs Nemesis, currently i use animations that needs FNIS to work, and CGO is not compatible with FNIS, for some reason...
    3. klydeking
      klydeking
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      Per the sticky post, FNIS is not compatible with this mod after version 1.3.0.
  11. Incarnate95
    Incarnate95
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    Спасибо за мод!