Thank you everyone for 1000 unique downloads achievement! ——— 02/20/2021
Everything has been tested in game and works beautifully.
My potato can't run ENBs so if anyone who uses them is willing to test the mod in those conditions and post the results I would be very grateful!
Thank you all so much and I look forward to reeling out new colors for you guys in the future!
update: 07/30/2021
I’m still working on this guys! The next update will also include an option for High Elves to have a vivid yellow sclera similar to the original as well as an option for the Dark Elves to have a deep red sclera as they once did too. I’m adjusting the shades now to be sure they compress correctly without too many artifacts! :D
The albino eyes are still in progress because GIMP hates red/pink pupils with a passion and enjoys replacing them with giant pink squares that turn the rest of the Iris pink too :(
But I will not be defeated >:D
All the Daedric and Dragon eyes are complete and only need to be screenshot and labeled!
Thank you so much for your wonderful creativity.You have worked hard and the result has exceeded all expectations. Let nothing overshadow your life, and luck will always be there!
For the longest time I thought this mod was dead. By chance I came back and found it it had updated. Absolutely beautiful work, def my fave eye replacer. Best wishes to the author! Many thanks.
This is lovely! Thank you for this. I always loved The Eyes of Beauty, but needed more color variations and this does that as well as making the eyes stunning!
Just so you know, the archive within the Eyes of Beauty Cubemap Fix in your misc files is seemingly corrupted. The data in EyeCubeMap.dds file is empty. I don't know if this is just something on my end, but I think it's best to double-check it just in case.
Thank you for pointing this out! I will fix it as soon as I can. When I upload for you guys it’s through my phone’s hotspot so errors can and do occur. In the meantime one of the other Cube Maps should work as well, the main difference being is that this one is crafted to look like LogRaam’s work originally did before the new Normal Maps distorted it.
I'm sorry you feel that way, my first account was sundaefinedeity but I no longer have access to as I lost EVERYTHING on my old PC including email addresses and passwords. When I made my account I wanted my old name but knew it was a lost cause but the I remembered I'm 1337 and maybe I don't actually really gotta lose my name.
It also has made it a lot easier to structure and organize my files and should also help users when installing, updating or removing the mod in its entirety.
Ugly but convenient, and no the name will not appear anywhere outside your data folder. Heck once I figure our how to create a BSA you may not ever need to look at it
Thank you so much you are very welcome! I was in high school when Skyrim and The Eyes Of Beauty came out and I was just enthralled by LogRaam’s work! It was such a privilege to have their permission to make and share the support patch with you guys!
In the past year since the last update I have learned a lot about CubeMaps and Normals so there is going to be an update to the patch as well as a new showcase so be on the lookout for that!
im sure this was probably answered somewhere in all the comments but im already a vampire and would like to use a specific eye texture as well as have it glow. i can replace the texture and rename it but im stuck on what the name should be for the glow texture. any help is greatly appreciated thank you
I love these! Would it be possible to only use dds file replacers with Special Edition? I know nothing of converting unfortunately so i'm thinking....if there's no esp it's safe to use with SE, right? :-O
As far as I am aware, the only SSE compatibility issue is with uncompressed normal maps. I am looking into making a new compressed normal map that remains smooth after compression but its been slow going. With most of my work I have adjusted individual pixels so that when compressed they behave enough to create the intended look however it seems I will need to create a 512 for the normal maps... Which means MANY HUNDREDS of individual pixels that need to be adjusted then readjusted and so on to trick GIMP into making a smooth looking and quality compressed image
I'll get there sooner or later but my resources are limited so bear with me
90 comments
———
02/20/2021
Everything has been tested in game and works beautifully.
My potato can't run ENBs so if anyone who uses them is willing to test the mod in those conditions and post the results I would be very grateful!
Thank you all so much and I look forward to reeling out new colors for you guys in the future!
update: 07/30/2021
I’m still working on this guys! The next update will also include an option for High Elves to have a vivid yellow sclera similar to the original as well as an option for the Dark Elves to have a deep red sclera as they once did too. I’m adjusting the shades now to be sure they compress correctly without too many artifacts! :D
The albino eyes are still in progress because GIMP hates red/pink pupils with a passion and enjoys replacing them with giant pink squares that turn the rest of the Iris pink too :(
But I will not be defeated >:D
All the Daedric and Dragon eyes are complete and only need to be screenshot and labeled!
~ Kate
It also has made it a lot easier to structure and organize my files and should also help users when installing, updating or removing the mod in its entirety.
Ugly but convenient, and no the name will not appear anywhere outside your data folder. Heck once I figure our how to create a BSA you may not ever need to look at it
In the past year since the last update I have learned a lot about CubeMaps and Normals so there is going to be an update to the patch as well as a new showcase so be on the lookout for that!
“Name of color”_g would probably work, it’s easy to recognize and file path.
Im still learning myself about how to do all this and haven’t even touched on glowing textures yet but that could be an option in the future
Would it be possible to only use dds file replacers with Special Edition? I know nothing of converting unfortunately so i'm thinking....if there's no esp it's safe to use with SE, right? :-O
I'll get there sooner or later but my resources are limited so bear with me
These are the best eyes out there!! <3
Sorry for breaching internet protocol regarding common decency but I wanted to drop by and say thank you for the mod, its amaze.
Ah, the 70s. No point of return from here on out boys.
Remember that for this year only every day this april will be 4/20 lets go
You are very welcome, stay safe