Skyrim

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Mihail

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MihailMods

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34 comments

  1. MihailMods
    MihailMods
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    Technical info: "Why does the  Mimic use the vanilla boss-chest model and texture instead of adapting to the chest the player is using?" - Very simple, Mimic needs to use a specific chest model as it is a custom animated creature model, rigged on a specific set of bones from an animation, applied to the vertices of a specific chest, chosen during the modeling and animation process of the creature, and that is part of it, not being just a detached object that can be replaced. The chest model is the same as the vanilla one, but I applied a 4k re-texture to it, faithful to the original, only more detailed, but you don't notice the difference from afar. I can't let it use whatever texture replacer you're using because I run the risk that you're using a mod that not only changes the texture, but also the model of the vanilla "boss-chest", which would leave the texture in my mimic buggy, for not being made for the model. Also, yes I could make the chest static model before the Mimic reveals itself to be the chest replacer you're using, but then that would make it look one way when static and another when transformed, and that would break your immersion. Remember that I make mods for vanilla, and I'm offering you a 4k version of this chest in Mimic and the ambush versions of the chest. If you use mods that modify chest textures, or even the model, thus making it very easy to know when it's a Mimic and when it's not, you should understand that this, and I say as respectfully as possible, is not my problem, and my duty is to adapt to the vanilla game, not to the individual load order of each one.
  2. greed30
    greed30
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    why no se? 

    edit: nevermind. turns out there's an se version. xD my bad
  3. Caxias
    Caxias
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    Hallelujah! Endorsed!
    1. dron1959
      dron1959
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      Where they can be met
  4. HakaiMDK
    HakaiMDK
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    does this work for SSE or is there a port? Love you thank you!
  5. reap3r6
    reap3r6
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    I will never trust chests again. I just can't. And you my fellow adventurers would be smart to do the same. Thanks for this.
    1. magodelaoscuridad
      magodelaoscuridad
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      never trust if go to underground skyrim
  6. deleted49057493
    deleted49057493
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    Mimics rock but try goatsuckers, it owns you, i real like << MIHAIL assets.... BEST creatures on skyrim >>

    thank you Mihail for youre nice works always and sharing that great content

    kindly regards

    Neutro

    goatsuckers https://www.nexusmods.com/skyrim/mods/100284
    1. Oxytwist
      Oxytwist
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      goatsuckers https://www.nexusmods.com/skyrim/mods/100284
      This one is hidden.
  7. Adacho1331
    Adacho1331
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    Where are they spawning?
  8. heckinhyena
    heckinhyena
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    I love your creature creations. so much lore friendly implementations to my game thanks to you. I saw a comment that you were thinking of doing more trap enemies, just wanted to give an idea of other furniture with teach and attack you. such as dining room chairs, cabinets that come alive with some sort of lovecraftian concept with teeth and tongues, etc.

    either way, great work. thanks again for creating these creatures. this has to be my favorite though.
  9. FaultyCodeGamer
    FaultyCodeGamer
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    So; I'm using this mod in my Skyrim playthrough on my Twitch channel. I didn't know what to look out for to designate a mimic; and got one of the most comedic moments and best clips for my channel. 10/10 mod.
  10. boogiebot257
    boogiebot257
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    Mid-playthrough install okay?
    1. MihailMods
      MihailMods
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      yep
  11. CoffeeRun
    CoffeeRun
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    I finally found one of these creatures and it was a fun fight. My rogue got a bite animation pretty quickly. Mimics are one of the monsters I've always wanted in this game and the one you made is really good! Do you have any more mimic based monsters planned?
    1. MihailMods
      MihailMods
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      thanks friend, and yes more trap-monsters are planned