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Last updated
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anoobindisguiseUploaded by
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Tags for this mod
Main files
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Bugfixes.
Old files
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Further insight rebalances. More from quests, less from murderhoboing.
Bugfixes and the like. -
Fixes, changes to werewolves, optional reduced insight module.
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Lots of balance changes. A few bugfixes, maybe. Insights will take longer to level you past 50.
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- Bugfixes for illusion
- Cheese bugfixes
- Orc buffs -
Bugfixes, changes to skooma.
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Initial version. Will definitely need revision in the future.
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Lots of bugfixes. A few balance tweaks.
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Balance stuff and a bugfix.
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Various sundry.
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Same old, same old.
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Many balance changes, and a few bugfixes.
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Fixes, new features, balance changes, and a change to the insight system.
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- Bugfixes.
- Minor arcana now optional as it is no longer a master
- Nords get the ability to ignore pain due to their lack of cool powers besides shouting -
- Bugfixes
- More insights
- New vendor changes -
3.4 compatibility changes.
Reduced insight module no longer supported (too lazy) -
Bug fixes. Armor piercing. Enchanting nerfs.
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- Balance changes to a number of things.
- Insights bugfixing. -
Mostly bugfixes, some balance changes.
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you will need to remove and re-add toxicity and the "increased health" abilities to your player character to update if you are mid game.
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- Bugfixes, crashfix for Fozar's book meshes
- Balancing -
You will need to go into console and type "help Toxicity" to remove and re-add the toxicity spell if updating mid-save.