ATTENTION: There appears to be a navmesh conflict with this mod and legacy of the dragonborn. Be wary. It has come to my attention that a few meshes may be missing in the Island at the beginning of the mod. Unfortunately i no longer have those assets and because of that I am unable to address the issue. GOOD news, you are only there for a very short time, and the meshes are things underwater so I hope that wont interfere with your enjoyment.
ATTENTION: FF7 has suggested the following if you have my older mods. ( of course dismiss any maidens you have/ any followers period before you start. then, 1. Play through Lost Cavern, then dismiss Rolonce back at the Nightgate Inn when finished.
2. Play through Gemstone I, recruiting all 4 girls, beating the mod, then dismiss them inside the new player home at the very end of that mod...
3. Start Gemstone II, following the books like the previous mods, recruiting the girls, etc..
WE LOVE video, pics so share them with us
TELL US WHAT YOU THINK. We'd love to know what you think of the gemstone universe, and any ideas you may have.. See how many Easter eggs yo can find
- a patch that fixes navmesh issues in onyx 2 and some armor fixes (ESP ONLY, just drop in DATA and overwrite when asked)
- a patch that fixes navmesh issues in onyx 2 and some armor fixes AND replaces GP2 armors with GP1 style armors (ESP and some folders, just drop in DATA and overwrite when asked) - Requires xp32/HDT-PE
There's a very odd conflict with your mod and Legacy of the Dragonborn, when you exit the courtyard to return to solitude your teleported outside of solitude on a ledge.
Here's what I know Exiting to the island or the temple is fine. Entering the Courtyard is fine. Entering and exiting the Legacy of the Dragonborn Musem is fine. Entering the Legacy of the dragonborn springs is fine. Exiting the Courtyard Causes a random tp outside solitude or an infinite blackscreen once i load on the otherside of the door.
Very key when legacy of the DB is disabled i can enter and exit just fine.
I got in contact with one of the modders of legacy of DB (sirjesto) and he sent me a couple of patches none of which work so far hoping you could chime in to help out or to let us know where to look. If not just a notice so you can put it up for conflicts. Great mod I played chapter one and three. Also attempted on a fresh save.
Edit : Found the issue its a navmesh issue between Legacy of DB and your Mod.
You shouldnt be exiting the courtyard. its the way into the mod, unless you mean at the end of the mod when you are done? maybe having GP2 farther in the load order may help that issue?
I put a warning in the sticky thread about the conflict.
i just finished the gem prophency 1. used nff girls left at the house all good. i have just installed the gemstone prophency 2 and it loads after the 1st one i just did. but i cant seem to get the number 2 mod to start there is no boat at dawnstar, i read a note to work that out and the spelltome to the island doesnt seem to do anything. surely i dont have to disable the 1st prophency in vortex to get this to work. i also used nethers and the 4 ladies are in that awesome house as a home where they are living. do i need to flush them out of nff and remove that house. will they naturally live there if i do that, i am a little lost
Hello again RipX, i've arrived at the end of the story so far and it's still WOW WOW WOW.... The story gets more and more intriguing near the end and as expected it's once again a foul play by the gods, a story since the beginning of the gods ( egyptian, babylonian, greek etc, etc.....) but nevertheless always a theme with many opportunities..... I played the 3 parts with all esp's loaded and moved all the girls together in the gemstone mansion ( 8 + Rolonce = 9 ) without any problems..... The way the chapters cross eachother, the diversity of the armors, even the reversed entering of some dungeons makes one feeling that there is something wrong with timelines and in the end you understand how, in the revelation cell.... Endorsed GRTZ
main character? the main photo is Topaz, one of the maidens (the orange one), is that who you mean? all the maidens armors are in the mod, but if you want a specific one, you may have to use a mod like add item 2. You do GET an armor and sword near the end, same style, though it may be black.
Forgive my confusion, but I have four mods (5 if player home file is included) that deal with the Gemstone girls. Two seem to be the same mod (Maidens of Prophecy, Gemstone Prophecy- Destiny) .. but different. Is one an upgrade of the other? Is the quest from " Destiny" included in "maidens of prophecy"?
The others I can figure out and as such my understanding is this:
"Lost Cavern" is the prequel ( First profile playthrough) Gemstone Prophecy-Destiny (?? Or Maidens of Prophecy?? ) (Second profile playthrough) Gemstone Prophesy 2 (Third profile playthrough with the additional player home esp)
I know this is discussed a bit in the sticky but Im afraid it didnt help my misunderstanding enough. Any help would be appreciated because I find it important to start a playthrough with the intention of going all the way to the end instead of having to remove and add mods after the fact.
The gemstone prophecy- Destiny is the mod, and it is made up as 2 esp's. it includes an extra esp that is JUST the girls (GemMaidenStandalone.esp. or some name like that), in the places they are SUPPOSED to be for that mod. They are used together.
The maidens of prophecy is next ( in the story), but it is ONLY an upgrade to the GemMaidenStandalone.esp and only changes the girls, it hAS A TOTAL OF 8 FOLLOWERS with 2 versions of each, each with different hairstyles and new armors and their weapon from gemstone prophecy destiny. it is meant to be played after destiny cause it affects the girls, but is really just an extra standalone follower mod (like a bonus)
Gemstone prophecy 2 is next, and doesn't require anything extra to play it. it is completely standalone.
Gemstone 3 IS NEXT BUT NOT DONE YET. it will be multiple esp's It will ALSO affect the GemMaidenStandalone.esp so when it comes out you want to have played all the others first.
Pm me if you are still in need of info :) Hope you like it!
Hi all. This mod is very special, for two reasons.
1st, the modder promised us to continue, and so far he maintained the promise. On my drives, I kept every mod I ever downloaded. Maaany of them promising additions, new quests, new containts that never arrived. I don't blame this, would be just fool - persons and situations change every day, this is just normal. Especially for a game like this, that is sooo old.
2nd, and more important, because this is a quest mod not driven by standard ways. In reality, it's a novel. In which we read books, learning little by little a storyline that develops stage after stage. I repeat, it's a NOVEL, not just a standard mod.
Playing a game, I think, can be very different. You, as a player, can have the sensation to enter a movie, a movie where you are an actor.
But this mod requires something more - imagination. You've outrageously standard dull followers, and the life they have is not self-served, you must read the books, and self-imagine it. This can be displacing at first, but in the end you understand that the only "true" actor are you, your choices, your values, your decisions.
Endorsed. BTW, RipX is a veeery kind guy, thank you !
Thank you for the 3 Prophecy. Very well done and the story is waow, what an imagination you have. For the lost cavern i was a little affraid by the book driven quest but you have used simple word understandable by my poor english without a translator Bravo Endorsed all 3
Ps: i send you a pm for some little thing and a idea
May you post a splitted version of the mod ? I live in a remote place, 10 kms from an active volcano, and active electromagnectical interferences make me verycomplex downloading big files. Comms doesnt work so well
<p>Your mods are awesome!!! Played 1 & 2 (was glued!) and just started 3! Went underwater to the portal then things got weird upon exiting the portal...both npcs were there but just their heads with no body or hair, one did have her weapon but still just a head, the ground flickered white then back to sand as I traversed the area! Your mods have been smooth so I'm sure it's my computer some how, just not sure where to start! Back in skyrim there are no issues so very confused at the mo, can keep playing but don't want to miss anything with you compiling greatness on top of greatness! If this area is not important anymore then I'll continue...Thanks again for these awesome mods and making skyrim something still worth playing since 2011!!!</p>
Edit: Huge bad on my part! Downloaded the esp only file!!! Now downloading 1.1g file...rushing will do that sometimes!!! Happy times ahead!!! <p> </p>
Well I'm glad you found out what the problem was. once you download the whole main file make sure you download just the ESP only and override it as the ESP is an updated version. I am excited to hear what you think. I am working on the final mod in the trilogy right now it will be awesome
WOW! Play thru was cool but the ending was off-the-chain for some awesome possibilities!!! Very original writing with "outside the box" thinking in your mods! Really looking forward to the final! Outstanding work!!!
59 comments
ATTENTION: FF7 has suggested the following if you have my older mods. ( of course dismiss any maidens you have/ any followers period before you start. then,
1. Play through Lost Cavern, then dismiss Rolonce back at the Nightgate Inn when finished.
2. Play through Gemstone I, recruiting all 4 girls, beating the mod, then dismiss them inside the new player home at the very end of that mod...
3. Start Gemstone II, following the books like the previous mods, recruiting the girls, etc..
WE LOVE video, pics so share them with us
TELL US WHAT YOU THINK. We'd love to know what you think of the gemstone universe, and any ideas you may have.. See how many Easter eggs yo can find
- a patch that fixes navmesh issues in onyx 2 and some armor fixes (ESP ONLY, just drop in DATA and overwrite when asked)
- a patch that fixes navmesh issues in onyx 2 and some armor fixes AND replaces GP2 armors with GP1 style armors (ESP and some folders, just drop in DATA and overwrite when asked) - Requires xp32/HDT-PE
Here's what I know Exiting to the island or the temple is fine.
Entering the Courtyard is fine.
Entering and exiting the Legacy of the Dragonborn Musem is fine.
Entering the Legacy of the dragonborn springs is fine.
Exiting the Courtyard Causes a random tp outside solitude or an infinite blackscreen once i load on the otherside of the door.
Very key when legacy of the DB is disabled i can enter and exit just fine.
I got in contact with one of the modders of legacy of DB (sirjesto) and he sent me a couple of patches none of which work so far hoping you could chime in to help out or to let us know where to look. If not just a notice so you can put it up for conflicts. Great mod I played chapter one and three. Also attempted on a fresh save.
Edit : Found the issue its a navmesh issue between Legacy of DB and your Mod.
I put a warning in the sticky thread about the conflict.
i've arrived at the end of the story so far and it's still WOW WOW WOW....
The story gets more and more intriguing near the end and as expected it's once again a foul play by the gods, a story since the beginning of the gods ( egyptian, babylonian, greek etc, etc.....) but nevertheless always a theme with many opportunities.....
I played the 3 parts with all esp's loaded and moved all the girls together in the gemstone mansion ( 8 + Rolonce = 9 ) without any problems.....
The way the chapters cross eachother, the diversity of the armors, even the reversed entering of some dungeons makes one feeling that there is something wrong with timelines and in the end you understand how, in the revelation cell....
Endorsed
GRTZ
Thumbs up !!!!!
GRTZ
The others I can figure out and as such my understanding is this:
"Lost Cavern" is the prequel ( First profile playthrough)
Gemstone Prophecy-Destiny (?? Or Maidens of Prophecy?? ) (Second profile playthrough)
Gemstone Prophesy 2 (Third profile playthrough with the additional player home esp)
I know this is discussed a bit in the sticky but Im afraid it didnt help my misunderstanding enough. Any help would be appreciated because I find it important to start a playthrough with the intention of going all the way to the end instead of having to remove and add mods after the fact.
The maidens of prophecy is next ( in the story), but it is ONLY an upgrade to the GemMaidenStandalone.esp and only changes the girls, it hAS A TOTAL OF 8 FOLLOWERS with 2 versions of each, each with different hairstyles and new armors and their weapon from gemstone prophecy destiny. it is meant to be played after destiny cause it affects the girls, but is really just an extra standalone follower mod (like a bonus)
Gemstone prophecy 2 is next, and doesn't require anything extra to play it. it is completely standalone.
Gemstone 3 IS NEXT BUT NOT DONE YET. it will be multiple esp's It will ALSO affect the GemMaidenStandalone.esp so when it comes out you want to have played all the others first.
Pm me if you are still in need of info :) Hope you like it!
Will having Lost Cavern and Destiny in the same load order effect anything?
This mod is very special, for two reasons.
1st, the modder promised us to continue, and so far he maintained the promise.
On my drives, I kept every mod I ever downloaded. Maaany of them promising additions, new quests, new containts that never arrived. I don't blame this, would be just fool - persons and situations change every day, this is just normal. Especially for a game like this, that is sooo old.
2nd, and more important, because this is a quest mod not driven by standard ways.
In reality, it's a novel. In which we read books, learning little by little a storyline that develops stage after stage.
I repeat, it's a NOVEL, not just a standard mod.
Playing a game, I think, can be very different.
You, as a player, can have the sensation to enter a movie, a movie where you are an actor.
But this mod requires something more - imagination.
You've outrageously standard dull followers, and the life they have is not self-served, you must read the books, and self-imagine it.
This can be displacing at first, but in the end you understand that the only "true" actor are you, your choices, your values, your decisions.
Endorsed.
BTW, RipX is a veeery kind guy, thank you !
For the lost cavern i was a little affraid by the book driven quest but you have used simple word understandable by my poor english without a translator
Bravo
Endorsed all 3
Ps: i send you a pm for some little thing and a idea
I live in a remote place, 10 kms from an active volcano, and active electromagnectical interferences make me verycomplex downloading big files.
Comms doesnt work so well
Edit: Huge bad on my part! Downloaded the esp only file!!! Now downloading 1.1g file...rushing will do that sometimes!!! Happy times ahead!!!
<p> </p>