Skyrim
a New potential mod

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pilgramFollower12

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Currently developing weapons for the Beyond Skyrim: sundered Kings mod and ive taken some time to practise my texturing and modelling while in-between University work. Hope you like it!

no promises that itll be put in skyrim yet however as im a maya user and Nifskope is particularly tricky these days

2 comments

  1. ImsumDave
    ImsumDave
    • supporter
    • 165 kudos
    Looks good! I do think there are proportional issues though. The handle looks quite large and the blade looks short in comparison to each other. I'm assuming it's a longsword?

    I know it's been a month since you posted this, so I'm not sure you'll see this. Is the trickiness you speak of related to a maya nif exporter? I'm using blender and have had some issues with the blender nif exporter. I've found that just exporting an obj file from blender then importing that obj into an existing weapon nif opened in nifskope works better. You will need to have nifskope 2.0 dev 7 to import obj files into nifskope. https://github.com/niftools/nifskope/releases
    1. pilgramFollower12
      pilgramFollower12
      • member
      • 11 kudos
      i know this was a while ago but i never used nif exporters i always go the OBJ import to an oldrim nif. for years i was put off modding after i stopped because nifskopes import option was greyed out, now it works again but only on oldrim nifs. 

      im modding again for a brief stint like a little brain-cation from working on my game