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11 comments
I don't know yet, maybe.... but it will have some requirements like the High poly head and Expressive facegen morphs, i'll see when i finish her :)
The old preset was completely/extremely sculpted so not compatible with the high poly head mesh, i had to re-build her completely, i've tried to get as close as possible to the old preset, but i guess you can try anyway maybe it work someway :)
Do You still use the skeletal sliders that resulted in issues with the old preset?
Yeah the old preset is Beautiful, but there were some things that really bothered me, small details that made the face a bit rough, it was a pain in the butt especially when taking screenshots from close distance... also the head sculpting fucked up almost every expression.... i must say i'm pretty satisfied with this new one, no more blocky or asymmetric polygons, no more distorted expression, plus i got really close to the old one, and in game also she looks better, the old one though was prettier
For the body i'm trying to build one without touching the skeleton sliders, but it's really hard cause i always find something i don't like and i tend to adjust it with XPMSE sliders wich really do the job.
If i'm going to release this one i will release only the head, the body is too much trouble XD