Still tweaking the dragon skeleton to have more impressive proportions. It clips oddly, and I'm afraid it won't be fully immersive and playable like rogueshot's, but it does take some nice screenshots.
the real prob with those giant lizards is the textures ,Bethesda seems to be very fond of the upscaling and bad Uvs and that left the dragon to remain untouched for 8 years now ,@Wrig675 did a pretty good job with his retexture pack but it was enough for a 2012 rig.i understand fully tho when i opened the a blood dragon dds and its mesh i understood that i'll be a pain in the buTT to do every fellow Dovah. as for ur skeleton i like the thin chest ,larger wings tho i'd see the tail to be thiner too ,when i see this dragon i see something that could actually fly and land at will great job so far @Aviform
Wrig/bellyache's texture is actually the same size as the vanilla high res pack. It is nicer, but it's not a remaster, more like a really good sharpen filter. Some other textures are floating around but they just add noise and/or a repeating scale pattern. So yeah as you said nobody has made a truly high quality dragon texture yet
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as for ur skeleton i like the thin chest ,larger wings tho i'd see the tail to be thiner too ,when i see this dragon i see something that could actually fly and land at will great job so far @Aviform