About this image
Started working on this yesterday. My first time really using zbrush for detailing. I tried something similar with mudbox quite a while ago (Dragonrend). I 'm fairly happy with the results this time. I'd point out that only the blade has been detailed at the moment. The handle and hilt only have a tiled detail normal map applied. This is the WIP high poly.
Also, this sword is very similar to the broadsword in Dark Souls and Dark Souls II, although the handle is longer in DS/DSII. I assume that that is so because it had to accommodate wielding with two hands in-game.
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