Skyrim

Today marks the official release of Krein v1.1 (Expansion Pack 1). This patch comes with new content and some overhauls, as well as an evolution from the beta. This is the first non-beta version. This is the final content patch for Krein on The Elder Scrolls V: Skyrim – Legendary Edition. We may develop another content patch as version 1.2 (Expansion Pack II) that would re-release Krein into Skyrim: Special Edition. However, this depends largely on the level of interest of players. Unlike Expansion Pack I, we will not have a timeline nor a development schedule for Expansion Pack II as player interest would need to be measured to determine whether to release Krein for Skyrim: Special Edition. If player support suffices, Expansion Pack II would be released with Krein on Skyrim: Special Edition some time in 2024, although there would be less new content in Expansion Pack II than its predecessor. As for a port of Expansion Pack I into Skyrim: Special Edition, it can be expected that this will be accomplished before the end of 2023.

The mode of play has been modified somewhat to appeal to a broader player base. The original gameplay blueprint was centering on puzzles through a linear style of progression. With the release of 1.1 we have reworked the campaign to allow for more player choice. While puzzles are a significant component, they are not entirely a requirement to completion; there are many areas where players have various choices as to how to complete a particular goal. This is not ubiquitous, as most of the overhaul occurred in the first few chapters of the campaign, which originally had limited player choice, whereas later chapters had already enveloped that philosophy.

As for future development, other than a potential for Expansion Pack II, there will most likely only be technical changes. Additional content will finish with version 1.2 at most. Our practice is to finalize content upon the first non-beta version or the version immediately after, as we have done with our other projects.

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