Skyrim

Hi!After years, I would like to report back this time with a mod for Skyrim. Nothing big, just a few practical things.
Details:
- 7 different earrings at 7 different dealers = increased load load (2 each simultaneously)
Danger! : An earring occupies an additional free slot! Only by masks this is negated!
- 3 x piercing for Magicka and restoration at 3 dealers
Danger! : A piercing occupies an additional free slot!
- In the blacksmith, a mature or crown (in the CK Circle) can be made (with armor value! (A little over the helmets)).
1x for every Perk (up to bound)!
Both species can be upgraded. The respective crown is magical. The ripe can be enchanted itself. Both increase their arms values ​​by the Perks in the category: heavy or light armor.
- In the Academy (Mage) is a bow (for the game start)
With my mods for Oblivion, I had influenced balancing through special objects. Here I have been very careful with the values.
Who does not like the values, too high, too low, please customize your own needs in the CCRation Kit! But then please under your own store name and with new IDs (otherwise crash).
I do not want to annoy, just say this for the sake of completeness. Feeded modder know what I'm talking about.
The mod was tested with DLC's and without tested. No problem. Skyrim 1.9 and higher. Even the programming teachings, which the moods from LE so incredibly
Great damage added, have left this mod in peace. So usable for LE and SE.
How had: unpacking and off to the data directory. Activate if not automatically.
Henry V 1.01

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marsapollonexus

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