This page details the wounds that can be applied to the various race of enemies via one hand side power attacks as well as any special perk given to them:


Bear(all type), bleeds

Chaurus, can be knocked down

Dwarven automatons, can't be crit, no vitals
Sphere can be stunned

Dragons(all type), can't be crit, special injury conditions, see separate article

Draugr, can't be injured since undead

Falmer, arm (weapon speed) can be injured

Frostbite Spiders Giant, can be knocked down.

Giants, can't be crit, ankle (move speed) can be injured, special conditions, see separate article.

Ice wraith, spectural, can't be injured

Sabre Cat, can bleed.

Skeletons, can't be crit, can't be injured

Troll, can't be injured (they regen)

Wisps and Witchlights, spectural, can't be injured

Special notes:

  • All humanoid playable races have injurable arm (weapon speed)
  • All Undead, can't be crit (no vitals), and can't be injured
  • Injury can only be inflicted with 1h weapons
  • Only mace can stun
  • Only edged weapons can bleed

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tudoru

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