This page details the wounds that can be applied to the various race of enemies via one hand side power attacks as well as any special perk given to them:
Bear(all type), bleeds
Chaurus, can be knocked down
Dwarven automatons, can't be crit, no vitals
Sphere can be stunned
Dragons(all type), can't be crit, special injury conditions, see separate article
Draugr, can't be injured since undead
Falmer, arm (weapon speed) can be injured
Frostbite Spiders Giant, can be knocked down.
Giants, can't be crit, ankle (move speed) can be injured, special conditions, see separate article.
Ice wraith, spectural, can't be injured
Sabre Cat, can bleed.
Skeletons, can't be crit, can't be injured
Troll, can't be injured (they regen)
Wisps and Witchlights, spectural, can't be injured
Special notes:
- All humanoid playable races have injurable arm (weapon speed)
- All Undead, can't be crit (no vitals), and can't be injured
- Injury can only be inflicted with 1h weapons
- Only mace can stun
- Only edged weapons can bleed
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