Here´s a full overview of the artifacts and rewards available in the mod and what they do.


Full set of Aetherial power armor, necklace, and ring.

  • Aetherial Helmet
    Adds the Aetherial Vision ability while sneaking and alteration spells cost 15% less to cast for each Aetherial Armor you wear.
  • Aetherial Cuirass
    Absorb 25% of the Magicka from dragon breath and spells when below 50% Magicka and increases your Health by 20 pts for each Aetherial Armor you wear.
  • Aetherial Gauntlets
    Two-handed attacks are 20% faster, and your two-handed attacks do 15% more damage for each Aetherial Armor you wear.
  • Aetherial Boots
    Adds the Aetherial Levitation spell and increases your carrying capacity by 10 pts for each Aetherial Armor you wear.
  • Aetherial Amulet
    Adds the Summon Dwemer Animunculi power and weapons and armor can be improved 25% better while wearing a complete set of Aetherial Armor.
  • Aetherial Ring
    Adds the Aetherial Cloak power and +50 armor rating while wearing a complete set of Aetherial Armor.

Jewelry Artifacts
  • Madstone of the Ahemmusa
    Grants the Sound spell allowing you to decrease the target chance of successfully casting spells.
  • Ring of the Wind
    Gradually increases movement speed by up to 50% while running, sprinting, or swimming.

Shapeshift Spells
  • Take on the form of the chosen race for 3 minutes. Press [Shout] to cancel.
The Tools of Kagrenac
  • Keening
    • Keening’s Sting - Absorbs 25 pts of Health, Magicka, and Stamina. Hits have a 3% chance to instantly kill or inflict 1000 points of damage to nearby weakened enemies. Absorbing the life force energies of slay foes and replenishing your attributes to full. Activating Keening’s Sting grants a 50% chance to empower the wielder with a temporary effect.
    • Empowered Keening - Randomly selects one of three effects. Fortify Health by 20 pts for 3 minutes, stacking up to 5 times. Fortify Magicka by 20 pts for 3 minutes, stacking up to 5 times. Fortify Stamina by 20 pts for 3 minutes, stacking up to 5 times.
    • Keening's Craft - You move 10% faster, and charge regenerates over time.
    • Mortal Wound - Inflicts 50-125 pts of damage onto the player unless they have Wraithguard equipped or have +150% Magic Resistance.
  • Sunder
    • Sunder’s Pain - Does 25 pts of damage to Health, Magicka, and Stamina. Power attacks have increased charge costs and an 8% chance to trigger an explosion that will stagger, knockback, and slice nearby enemies' attributes by 33%. Activating Sunder's Pain grants a 50% chance to empower or curse the wielder with a temporary effect.
    • Empowered Sunder - Randomly selects one of three effects. Fortify One-Handed by 30% for 3 minutes, stacking up to 5 times. Fortify Carry Weight by 15 pts for 3 minutes, stacking up to 5 times. Damage Stamina Regeneration by 2% for 3 minutes, stacking up to 5 times.
    • Sunder’s Craft - Power attacks cost 10% less Stamina, and charge regenerates over time.
    • Mortal Wound - Inflicts 50-125 pts of damage onto the player unless they have Wraithguard equipped or have +150% Magic Resistance.
  • Wraithguard
    • Wraithguard’s Aegis - Resistance against all elements is improved by 10%, and you may also wield Keening and/or Sunder.
    • Aetherium Barrier -  Emits an impenetrable barrier with a 20% chance to reflect hostile spells, reduces incoming physical attacks by 35% but you lose Magicka equal to the amount of Health and/or Ward Power lost. When running or sprinting has a moderate chance to stagger enemies and a small chance to push anything aside. Once your Magicka depletes or the barrier breaks, you’ll be set on a 30-second cooldown until the barrier recharges again.

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PrivateEye

2 comments

  1. Juicestall
    Juicestall
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    Currently wraithguard being equipped does not seem to prevent mortal wound from either keening or sunder, making them basically impossible to use.
    1. jifyrex
      jifyrex
      • member
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      Yeah, you can only have it in the right slot