Skyrim

Yes, I know this may be shameless self-promotion, but we're quite proud of WZ15 and want to spread the word:




WARZONES 2015 has been completely rewritten from the ground up using the latest tools (many of which were not available the first time around).

I’ve added a TON of stuff to the latest version… not the least of which is a team of talented modders to help refine, repair and create the finest mod we can.

Round of applause for Grand Bulwark, Deapri and Tony971!


Give a look at the biggest addition to
WZ15 : The WARZONES ARMORY. It adds 100s of Weapons and Armor to WARZONES NPCs.  As well as allowing you to craft them!

A huge overhaul of the
RANDOM ENCOUNTER system now includes DAY/NIGHT
Awareness (no more Werewolves during the day), a deeper RANDOM AMBUSH system and huge new RANDOM WARZONES for a constantly changing Skyrim.

CIVIL WAR FORT SIEGES are bigger than ever!  With more DYNAMIC WARZONES & SKIRMISHES added to make travel in Skyrim more dangerous than ever!

We’re happy to report that the GOD OF WARZONES has been executed and replaced by an MCM (Mod Configuration Menu) which will allow you to very easily set all WARZONES options without ever having to enter a console command.

The Artificial Intelligence of all NPCs has been redone.  Now, some will fight, some will cower, some will threaten and some will come straight at you like a bat out of hell.

The SPAWN-O-METER has undergone a renovation so you can control how many NPCs are spawned!  

An entirely rebuilt
PAPYRUS DEBUG LOG system has been incorporated for those of you who read your logs – and to help us help you troubleshoot!  Far more information about what’s happening behind the scenes with Warzones is available to you, and you can control the level of detail offered via the MCM.

We have exhaustively tested it for stability, renovated the scripts, removed the “problems” and are now proud as heck to offer WARZONES 2015 to you!

Enjoy.
David (MyGoodEye)

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