
-PRESENTS-
Travelers Covered Wagon
A Driveable Covered Wagon, with a built in Tent, the first TRUE mobile home in Skyrim.
Hit the road and never pay for a room at a tavern again,.
Sick of fast travel? want to take a slower pace in the game,
but need something to carry all your stuff, well this is the mod for you!

Bring your friends along!

Carry all your loot!

It's a mobile home! Set up a tent! (interior worldspace)

Ver 1.1 Tent
Easy to use!

Always know where your wagon is! (uses a quest tracker marker)


Originally conceived as SRM Companion Cart by Supernastypants, he graciously gave me permission to re-issue and re-imagine his amazing mod.
The big differences are that my horse and cart are not CRAZY like his where.
I have added a covered wagon and stuff to the back of the cart.
The cart is now a mobile home! there is a built in tent.
I have slowed the speed of the horse/cart, much less bumpy and less prone to "flip-out"
The Horse probably will not run off and try to kill everything in sight anymore, and should be ignored by all enemies.

Find the Khajit named J'zzir (fully voiced by Supernastypants) near the Pelagia Farm on the road near Whiterun (see description page map)
Make sure you have 20,000 Septims on you or you will NOT get the dialogue to buy.
Once you have purchased the Travelers Covered Wagon, simply click on the cart and a dialogue box will appear, click the "More" selection and then click "Set up Tent" once in the tent Save and then load that save, then exit the tent you will now be able to use the "Jump in" selection to drive the cart.

This mod should be compatible with everything*, including all horse mods, as it does not use the horse tracking in the default game.


Cart and Horse will separate!
You MUST use the Cart Tent (Set up Tent dialogue) save then load that save
then exit the tent. The horse and cart WILL separate if you load a save in front of them. This must be done each time you want to drive the cart. (this works with any interior location also)
Cart is Bouncy
The cart will bounce around quite a bit(this is why I slowed it down)
Followers entering the cart will make it freak-out for a moment but it will settle down, if it does not, enter the tent, save then load that save, exit the tent and it will reset itself.
I have not tested this with more than 2 followers as they will clip through the crates and barrels in the back.

Version 1.1 released on 7/30/2014
Fixed: Incorrect name for tent interior - now displays "Wagon Tent"
Fixed: (mostly) Horse AI has "no combat" and "ignore combat" settings checked.
(in testing horse will not auto-attack and run away, but will defend if close enough) Still sorting this one out, if any one has suggestion I will be very happy.
Added: Mood Lighting! set the interior to farm(house)lighting, darker and long shadows to match lantern.
Added: Heat source for Frostfall and Hypothermia mods.
Added: Lit Lantern for new Mood Lighting!*
Added: Non-Respawning Storage - 2 Barrels, 1 Sack, 1 backpack* all should be safe for long term.
Added: Clutter - 1 East Empire Co. crate, 2 rolled rugs*
*Tried to emulate items that are seen in the back of Wagon.
Immersive First Person
This mod is a must have I feel, plus it works really well with the Wagon, as the camera can be a bit off
Camping Kit of the Northern Ranger
Gives you a place anywhere tent, fireplace, chairs, cooking spit and more.

Supernastypants
The creator of the Original SRM Companion Cart, awesome modder and nice guy for letting me muck about with his mod.
Xgrufijury
For giving me permission to use the mesh and textures for the Covered Wagon from his awesome mod DragonKiller Cart.
Darkfox127
For creating the tent scripts and fixing all my texture/mesh issues, and for always being there for me, he is my modding mentor.
Steam Workshop Version
Alternate Archive #1(coming soon)
Alternate Archive #2 (coming soon)
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