
Hello everyone. Long time no see.
I am working on Wearable Lanterns 3.0. It will feature:
* Greatly improved and optimized script code. I am refactoring things now. The original main script was 4700+ lines long. It is now 2600 and dropping fast.
* New paper lanterns that can be worn or carried. Consumes oil, if oil burning is turned on. Requires Dragonborn.
* Candle Lanterns of the North will be integrated into the main Wearable Lanterns mod.
* Greatly improved reliability. I really just didn't understand how quest Aliases were maintained internally and what their persistence characteristics were in the past. Now, I do. You shouldn't have any more instances of the lantern just "not working".
* Full SkyUI Mod Configuration Menu support.
* Optional oil / pollen level widget for SkyUI users.
* Fixed the bug related to multiple bottles of lantern oil in your inventory causing the oil to be used too quickly.
* Add the missing firefly in a jar mesh to the BSA.
* Improved follower support.
* Fix several issues related to papyrus log errors.
* A couple of other features I don't want to mention in case I don't get around to them.
Stay tuned, this is being actively worked on now. Thanks.
12 comments
I am very excited about this. Can't wait for the new version.