NVIDIA App is now available which has settings to enable RTX HDR in games - go download it from NVIDIA site! Will keep NvTrueHDR available here for those who wish to enable it in older drivers, or use it with multiple monitors.
TrueHDRTweaks should still work with the new drivers too, so you can customize some extra things that aren't available in NVIDIA App (eg. changing quality level to lessen performance impact, disabling the adaptive brightness, increasing peak brightness beyond what NVIDIA App allows...)
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If you used NvTrueHDR in the past and now have issues with the NVIDIA App, try opening the old NV control panel's 3D settings page and press the Restore button, that should remove anything that NvTrueHDR had setup.
If you installed NVIDIA App but wish to use the driver-level RTXHDR that NvTrueHDR can enable, you'll need to disable the NVIDIA Overlay in the app settings, otherwise the overlay/freestyle version of RTXHDR will take precedence.
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About NvTrueHDR AV detections, finally heard back from MS after over a week since submitting: "We cannot reproduce any detection on the file. If the detection is still observed, follow the steps below to capture support log files from the system reporting detection." ...
Before that response their cloud tool did briefly show it as "Win32/Phonzy", but since they responded it now shows as "No malware detected" again, not sure if that means they removed the detection themselves or maybe cloud tool RNG just decided it was safe again.
Hopefully the detections will be gone for now though, but if you still get any detection please let me know.
I'm trying to get TrueHDRTweaks 0.6 or NvTrueHDR 1.3 to work with fallout 76 but I have the Project76_GamePass.exe microsoft store edition. NvTrueHDR 1.3 won't find that executable even if I make a profile and Copying the tweak files to the root doens't work. Someone has a idea to make it work with the gamepass version? I will refuse to use the NVIDIA App but that seems to be the only solution?
could you please elaborate on this? I have a Game Pass version of another game, but no matter which exe I apply it to, I get a "Failed to locate app profile" and can't use it.
am I the only one this does not work for at all period? i have 2 monitors, one being an oled, obviously hdr. windows hdr is on, autohdr is off, both monitors are in hdr mode, nvidia driver is the latest, tried overlay on and off, installed new nvidia panel and rtx hdr doesnt even show up in it, turned on nvtruehdr on a per game basis as well as global profile, used the tweaks version to hook dx9 game, dx10, dx11 nothing. i tried the custom nvidia inspector enabling every hdr option both globally and on individual games, reset nvidia control panel settings. restarted drivers, I can go on, worked on this for days and shockingly managed to make it run zero times.
guess something with my system is s#*! out of luck, better stop losing my mind and just wait for multi monitor version from nvidia
Finally cracked the code. it requires windows 11 build 22621 at a minimum, also known as the first 22H2 package, or it will not function at all. type winver to check your build
I have a question, if I adjust the values in Profile Inspector they are in Hex but can they actually exceed the Nvidia App values? My monitor can go up to 1500 nits but the Nvidia App caps it around 1000. Currently I use NVTrueHDR for a game where AutoHDR doesn't work and I can't inject SpecialK due to an anti-cheat system. NVTrueHDR works with that game but makes the game noticeably dimmer, what exactly can I do to raise the overall brightness? My current values in NV Inspector are:
Just a heads-up: At least as of Nvidia driver 552.22, DLSS settings now work per-game profile, not just on the base profile. Which is very neat, but the current XML file can mislead users since the settings are labeled "base profile only."
AFAIK it depends on the DLSS ver used in the game, 3.1.11 thru 3.5 only work with base profile, while 3.6+ will work per-game, at least that's how it was last I checked, did you notice it working on any other versions? if they really wanted to they probably could update nvngx.dll in the driver to let it work across all versions.
My eyes and PotPlayer config thank you so much for this tool. Using the ProfileInspctor XML made my setup for HDR much easier, and stable, than what I had to deal with prior. Looks fantastic without glitching out with every update on my custom setup.
sadly couldn't find a work around yet. they have anti tampering soft of some sort that bricked everything except windows. had to reinstall all gpu drivers and amazon prime video lol.
i already have NVIDIA RTX HDR set up in the nvidia app with custom values (peakbrightness - 417, middle grey - 100, contrast & saturation 0)
if i use the NVTrueHDR app to inject a game, does it use the same custom values above? or does it use the default values that windows HDR calibration provided (peak brightness - same but middle grey is 50)
You could say that, there are still some features that only work through DLSSTweaks though, such as changing the quality levels separately, changing the preset for each quality level, forcing a different DLSS DLL to load in... hopefully NV might add some more settings for those eventually though.
Got it. I did notice some features not available using the XML, but I only need to change DLSS preset letter so it wasn't much of a problem. Thanks anyway
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Will keep NvTrueHDR available here for those who wish to enable it in older drivers, or use it with multiple monitors.
TrueHDRTweaks should still work with the new drivers too, so you can customize some extra things that aren't available in NVIDIA App (eg. changing quality level to lessen performance impact, disabling the adaptive brightness, increasing peak brightness beyond what NVIDIA App allows...)
---
If you used NvTrueHDR in the past and now have issues with the NVIDIA App, try opening the old NV control panel's 3D settings page and press the Restore button, that should remove anything that NvTrueHDR had setup.
If you installed NVIDIA App but wish to use the driver-level RTXHDR that NvTrueHDR can enable, you'll need to disable the NVIDIA Overlay in the app settings, otherwise the overlay/freestyle version of RTXHDR will take precedence.
---
About NvTrueHDR AV detections, finally heard back from MS after over a week since submitting:
"We cannot reproduce any detection on the file. If the detection is still observed, follow the steps below to capture support log files from the system reporting detection." ...
Before that response their cloud tool did briefly show it as "Win32/Phonzy", but since they responded it now shows as "No malware detected" again, not sure if that means they removed the detection themselves or maybe cloud tool RNG just decided it was safe again.
Hopefully the detections will be gone for now though, but if you still get any detection please let me know.
NvTrueHDR 1.3 won't find that executable even if I make a profile and Copying the tweak files to the root doens't work.
Someone has a idea to make it work with the gamepass version? I will refuse to use the NVIDIA App but that seems to be the only solution?
Update: Fixed by assing base in NvTrueHDR
I have a Game Pass version of another game, but no matter which exe I apply it to, I get a "Failed to locate app profile" and can't use it.
guess something with my system is s#*! out of luck, better stop losing my mind and just wait for multi monitor version from nvidia
seems we are quite a minority unfortunately.
it requires windows 11 build 22621 at a minimum, also known as the first 22H2 package, or it will not function at all.
type winver to check your build
Peak Brightness: 0x000004B0
Middle Gray: 0x00000064
Contrast: 0x00000019
Saturation: 0x00000064
i already have NVIDIA RTX HDR set up in the nvidia app with custom values (peakbrightness - 417, middle grey - 100, contrast & saturation 0)
if i use the NVTrueHDR app to inject a game, does it use the same custom values above? or does it use the default values that windows HDR calibration provided (peak brightness - same but middle grey is 50)
thanks