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Changelogs
Version 0.2.2
Simplified the default mod location specification
Added an error catch if the extension cannot find the game executable
Version 0.2.1
Version bump due to CDN server upload failure
Version 0.2.0
Supports all four game versions in a single extension! (Steam, GOG, Epic, Xbox)
Restructured the code to accommodate changing the executable based on the version identified
Added mod types for Root Game Folder and Binaries folder
Version 0.1.5
Updated the game discovery and launcher requirement code to accommodate the Epic and Xbox versions (still need more info to enable automatic discovery)
Added short name for the game to better display in tight areas
Cleaned up the code
Version 0.1.4
Corrected game image file
Version 0.1.3
Fixed the setup function to correctly check if it can write the mods folder.
Version 0.1.2
Added GOG ID for automatic discovery
Added setup function to ensure mod directory is writable
Version 0.1.1
Updated game discovery code to make it more reliable for non-standard installations.
Simple extension that is set up to install .pak files (Unreal Engine) to the correct folder for the game (Boltgun\Content\Paks). There are only a couple mods on the Nexus right now, but I like launching my games from Vortex and I'm sharing this here for anyone else who wants that as well.
This works for the Steam, GOG, and Xbox versions of the game.
I was not able to get the couple mods on Nexus to actually work in the Xbox version of the game, but they work fine in the Steam version.
I need the information requested below to add support for the Epic Games Store version.
Epic versions will not be automatically discovered or launch the game properly until I receive some information about the game that is only available after installation. If anyone can follow this guide and let me know the Epic Games ID (AppName), that would be very helpful!