This page was last updated on 23 March 2023, 10:41AM
Changelogs
Version 1.0.13
Code cleanup
Fixed a weird crash if Vortex somehow forgets all data about a plugin after running a cleaning operation.
Version 1.0.12
Fixed quickedit function
Updated dependencies
Version 1.0.11
Fixed some additional issues with quickedit (Thanks HellPhantom)
Version 1.0.10
Fixed missing info.json and icon from previous build.
Version 1.0.9
A quick and dirty fix for the quickedit parameter.
Version 1.0.8
Added support for "quickedit" in xEdit 4.0.4+ (finally!)
Version 1.0.7
Fixed a crash if a plugin has no messages: https://github.com/Nexus-Mods/Vortex/issues/7510
Version 1.0.6
Updated dependencies.
Added a fix for an error where a game had no tools defined.
Version 1.0.5
When cleaning plugins the plugin name was not properly reset so the first plugin would be re-cleaned every time although the extension reported it had cleaned your selected plugin.
The "Plugin cleaned" notification should now respect the case of the original plugin name.
Version 1.0.4
Set requirement of Vortex 1.1.0+ to load.
Removed the table attribute as the action menu now covers this.
Added a button to the plugins tab to autoload your current load order into xEdit.
Fixed an error with FO4 trying to start xEdit in FO4VR mode.
Allowed the "Open in xEdit" button to work on master files.
The "Open in xEdit" feature relies on an unreleased version of xEdit, currently it will just autoload your entire load order.
Version 1.0.3
Repacked for Vortex 1.1.0
Fixed an issue where you can try and clean the game master.
Version 1.0.2
Repacked so it should install properly from the extension browser in Vortex 1.1.0+
Version 1.0.1
Fixed typo in action icon registration.
Fixed instanceIds handing for xEdit clean action from right click menu.
As of Vortex 1.1.0 the option to clean will now appear in the right-click menu.
Version 1.0.0
Updated the icon set name to use "kebab-case".
Updated the info.json to display "Xedit" as "xEdit" in the plugins manager.