Hi everyone! First of all, the sharpness was increased and a relief filter was applied to the vest with a skirt. Next, cosmetic changes were used - eye shadow, new lips, blush. Well, then, a skirt came under the distribution - now one blue denim. The textures of the legs enlightened now. Copy chrpl file with format of yours in "data" folder.
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Changelogs
Version 1.0
Adding sharping filter on clothes, adding eye make-up and new lips texture, removing sweater, changing skirt color, putting brightness on legs, changing accessories color, changing boots color, changing hair color
Hi everyone! First of all, the sharpness was increased and a relief filter was applied to the vest with a skirt. Next, cosmetic changes were used - eye shadow, new lips, blush. Next, I was wondering if it was possible to remove the sweater and make it a part of the body? Sort of yes... and as if not. The fact is that the collar relief on the model cannot be put anywhere (unless you justify the mod by saying that Cheryl is a robot). Therefore, it was decided to leave a white scarf around his neck. Well, then, a skirt came under the distribution - now one blue denim. The textures of the legs enlightened now. The boots have become a more burgundy shade, the wristbands are now red. There were misunderstandings with the hair, because after editing the tga file, the alpha background disappears from the hair texture (that is, the ends of the hair become not transparent, but white). When trying to keep black hair in a 32-bit color system, the texture became a black square, so... i decided to leave it be! Installing: Copy chrpl file with format of yours in "data" folder.