How would I be able to do this with other models? Like for instance Venom. How I could I make it where all enemies are Venom? Could I just rename the venom file or would it require something harder?
Any chance you could elaborate on it or even make a video about it? Always want to achieve the same thing but the game always crash after replacement. Thanks! More info on how I do the replacement: I download the online customized mod for the main character, extract the uasset file under the Meshes folder, then swap it with Agent Smith uasset file you made in a specific PNJ folder (e.g Grunt/W/Hideout01). Then make a pak and move it to the ~/mods. Then everytime I enter the game, it display the swap enemy as air, and when I hit them, the game crashes
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More info on how I do the replacement: I download the online customized mod for the main character, extract the uasset file under the Meshes folder, then swap it with Agent Smith uasset file you made in a specific PNJ folder (e.g Grunt/W/Hideout01). Then make a pak and move it to the ~/mods. Then everytime I enter the game, it display the swap enemy as air, and when I hit them, the game crashes