About this mod
Lets you set the game's background music to a custom list of audio files.
- Requirements
- Permissions and credits
- Changelogs
- Donations
Music files can be any format recognized by Unity (mp3, ogg, wav, aif)
To set music globally, place files in BepInEx\plugins\CustomMusic\
To set music per scene, place files in the subfolder for that scene (a folder will be created the first time you enter each scene).
Global music files are used as a backup to music files in the scene's subfolder.
The mod checks for new or missing music files each time it enters a scene and adjusts the play list accordingly.
Config
A config file BepInEx/config/aedenthorn.CustomMusic.cfg is created after running the game once with this mod.
You can adjust the config values by editing this file using a text editor or using the Configuration Manager mod.
Technical
This mod requires BepInEx to be installed for SWPT. Detailed instructions on installing BepInEx are here.
If you are on Windows, you will need the x64 or x86 version based on your architecture, found here:
https://github.com/BepInEx/BepInEx/releases
Unpack the zip file, and place the contents in the game's root folder (beside the game's .exe file).
To install this mod, place the contents of its zip file in the BepInEx/plugins folder (create it if the folder doesn't exist).
Code is at https://github.com/aedenthorn/SWPTMods.
If you want to complain or ask for help or help me test my mods, you can visit my Discord server.