About this mod
Lets you tweak the game's merchant refresh rate and make them carry items outside of the player's level matched range. It also tweaks the new minion merchant.
- Requirements
- Permissions and credits
- Changelogs
- Donations
LevelBasedLootWeighting
A decimal between 0 and 1, this determines how closely the mod adheres to the game's player level matching for merchant inventory. If set to 1, level matching will be in full effect. If set to 0, there will be no level matching and all merchant items will be selected irrespective of level. 0.5 means items outside of the level matching range will have a base 50% chance to be carried, which is further decreased or increased depending on how close the item's level is to the player level.
MerchantRefreshInterval
The default is to refresh every 1000 seconds. You can edit this in the config file.
SlaverRefreshInterval
Same but for the minion merchant.
MaxMinionCopies
The minion merchant sells up to 5 copies of each minion (currently only one minion type - see my Orc Maiden mod to add another) by default.
MinionPercentChance
For each of the potential copies of a minion, there is by default a 50% chance of that copy being added to the store.
Config
A config file BepInEx/config/aedenthorn.AdvancedMerchantTables.cfg is created after running the game once with this mod.
You can adjust the config values by editing this file using a text editor.
Technical
This mod requires BepInEx to be installed for SWPT. Detailed instructions on installing BepInEx are here.
If you are on Windows, you will need the x64 or x86 version based on your architecture, found here:
https://github.com/BepInEx/BepInEx/releases
Unpack the zip file, and place the contents in the game's root folder (beside the game's .exe file).
To install this mod, place the contents of its zip file in the BepInEx/plugins folder (create it if the folder doesn't exist).
Code is at https://github.com/aedenthorn/SWPTMods.
If you want to complain or ask for help or help me test my mods, you can visit my Discord server.