This map consists of 16 tiles (props) you use to create a Seattle area map. It's based off a Shadowrun 2050's Seattle area map by MNNoxMortem. It's useful to have travel between scene transitions or if you're into open world RPGs. It's best used by detaining the shadowrunner team off-camera and using an avatar like a drone model to move around.
Windows Published Content Packs should be saved here:
OSX Published Content Packs should be saved here:
Linux Published Content Packs should be saved here:
To use this pack in your UGC you can:
A- Use the Editor Tools to "Save Project as Source" and copy the contents of the Art and Data folder to your UGC's Art and Data folders. It would be nice to credit me.
B- Use this pack as a dependency of your UGC and tell players that this pack is required.
Windows Published Content Packs should be saved here:
C:\Users\*current user*\AppData\Local\Harebrained Schemes\*game client*\ContentPacks
It is recommended to create a shortcut to this folder if you are making your way through lots of UGCNote: \AppData\ is a hidden folder by defaultOSX Published Content Packs should be saved here:
Users/*current user*/Library/Application Support/Harebrained Schemes/Shadowrun Returns/Content Packs
Note: /Library/ is a hidden folder by defaultLinux Published Content Packs should be saved here:
/home/*current user*/Shadowrun Returns/Shadowrun_Data/StreamingAssets/ContentPacks
To use this pack in your UGC you can:
A- Use the Editor Tools to "Save Project as Source" and copy the contents of the Art and Data folder to your UGC's Art and Data folders. It would be nice to credit me.
B- Use this pack as a dependency of your UGC and tell players that this pack is required.