More mods

Explore all mods
  • From The Shadows - Run   Act I

    From The Shadows - Run Act I

    Last Update: 11 Aug 2013
    Author: DailyRIP
    Uploader: DailyRIP

    From The Shadows, Run - Act I: Ascent, by DailyRIP - Act I of a campaign meant for new characters. - Enjoy a well-crafted story, as you try to solve the mystery of Project Omen. - Playtested and balanced for \'Hard\' difficulty. Set your options to \'Hard\' for optimal playthrough, or \'Normal\' to take the edge off.

    • 3.4MB
    • 876
    • 10.8k

    From The Shadows - Run Act I

    Last Update: 11 Aug 2013
    Author: DailyRIP

    From The Shadows, Run - Act I: Ascent, by DailyRIP - Act I of a campaign meant for new characters. - Enjoy a well-crafted story, as you try to solve the mystery of Project Omen. - Playtested and balanced for \'Hard\' difficulty. Set your options to \'Hard\' for optimal playthrough, or \'Normal\' to take the edge off.

  • Street Samurai Catalog

    Street Samurai Catalog

    Last Update: 06 Nov 2013
    Author: Tracker
    Uploader: trackertracker

    55 weapons and 69 cyberware (over 270 if you include grades) parts from the original pen-and-paper Shadowrun game are recreated.

    • 417KB
    • 580
    • 9.4k

    Street Samurai Catalog

    Last Update: 06 Nov 2013

    55 weapons and 69 cyberware (over 270 if you include grades) parts from the original pen-and-paper Shadowrun game are recreated.

  • From The Shadows Run - Act II - Part 1

    From The Shadows Run - Act II - Part 1

    Last Update: 31 Mar 2014
    Author: DailyRIP
    Uploader: DailyRIP

    - The first half of Act II. - The mystery of Project Omen unfolds into a vicious new chapter. - Again playtested on Hard difficutly. Set your sights to the challenge!

    • 2.0MB
    • 545
    • 8.2k

    From The Shadows Run - Act II - Part 1

    Last Update: 31 Mar 2014
    Author: DailyRIP

    - The first half of Act II. - The mystery of Project Omen unfolds into a vicious new chapter. - Again playtested on Hard difficutly. Set your sights to the challenge!

  • From The Shadows Run - Act II - Part 2

    From The Shadows Run - Act II - Part 2

    Last Update: 31 Mar 2014
    Author: DailyRIP
    Uploader: DailyRIP

    - The second half of Act II. - The mystery of Project Omen unfolds into a vicious new chapter. - Again playtested on Hard difficutly. Set your sights to the challenge!

    • 1.6MB
    • 550
    • 7.9k

    From The Shadows Run - Act II - Part 2

    Last Update: 31 Mar 2014
    Author: DailyRIP

    - The second half of Act II. - The mystery of Project Omen unfolds into a vicious new chapter. - Again playtested on Hard difficutly. Set your sights to the challenge!

  • A Stitch In Time

    A Stitch In Time

    Last Update: 13 Jul 2014
    Author: BeefcakeSRR
    Uploader: BeefcakeSRR

    A Stitch in Time: A Shadowrun Returns UGC Requires Version 1.10 to play.

    • 35.4MB
    • 732
    • 7.7k

    A Stitch In Time

    Last Update: 13 Jul 2014
    Author: BeefcakeSRR

    A Stitch in Time: A Shadowrun Returns UGC Requires Version 1.10 to play.

  • Personalized Player Portraits

    Personalized Player Portraits

    Last Update: 12 Jan 2014
    Author: No_Aardvarks_Allowed

    Add up to 400 of your custom player portraits to SR:R. It's quick and easy, and no vanilla portraits are replaced. The added portraits will be available on character generation in the main DMS campaign, all UGC and also in the editor.

    • 3KB
    • 293
    • 6.1k

    Personalized Player Portraits

    Last Update: 12 Jan 2014

    Add up to 400 of your custom player portraits to SR:R. It's quick and easy, and no vanilla portraits are replaced. The added portraits will be available on character generation in the main DMS campaign, all UGC and also in the editor.

  • The Deep One

    The Deep One

    Last Update: 04 Mar 2014
    Author: Gevrik
    Uploader: gevrik

    One year after the Dead Man's Switch run has ended you are back in the gutter. Your bank account has seen better days and it is about time to get another job.

    • 5.1MB
    • 391
    • 5.2k

    The Deep One

    Last Update: 04 Mar 2014
    Author: gevrik

    One year after the Dead Man's Switch run has ended you are back in the gutter. Your bank account has seen better days and it is about time to get another job.

  • Cybertech

    Cybertech

    Last Update: 09 Sep 2013
    Author: Muffintruck
    Uploader: Muffintruck

    New and modified cyberware from Cybertechnology and Shadowtech balanced for use in DMS. This is an attempt to add things I felt were missing and fix some issues I had with existing cyberware. My goal is to add things I missed (and still miss) from the pnp game with a much more pnp feel. I have tried to include descriptions/flavor text based on

    • 405KB
    • 279
    • 4.3k

    Cybertech

    Last Update: 09 Sep 2013
    Author: Muffintruck

    New and modified cyberware from Cybertechnology and Shadowtech balanced for use in DMS. This is an attempt to add things I felt were missing and fix some issues I had with existing cyberware. My goal is to add things I missed (and still miss) from the pnp game with a much more pnp feel. I have tried to include descriptions/flavor text based on

  • ShadowrunReturns Advanced Editor

    ShadowrunReturns Advanced Editor

    Last Update: 09 Sep 2013
    Author: Marduc
    Uploader: mischaV

    Shadowrun Returns Advanced Editor gives the ability to edit byte files within content packs or create new byte files. Currently only *.item.byte, *.ab.byte and *.mode.byte are supported

    • 411KB
    • 114
    • 3.8k

    ShadowrunReturns Advanced Editor

    Last Update: 09 Sep 2013
    Author: mischaV

    Shadowrun Returns Advanced Editor gives the ability to edit byte files within content packs or create new byte files. Currently only *.item.byte, *.ab.byte and *.mode.byte are supported

  • From The Shadows Run - Act 3 - Kith and Kin

    From The Shadows Run - Act 3 - Kith and Kin

    Last Update: 25 May 2014
    Author: DailyRIP
    Uploader: DailyRIP

    The third Act in the critically acclaimed campaign 'From The Shadows, Run'. *Requires Dragonfall DLC*

    • 3.9MB
    • 245
    • 3.0k

    From The Shadows Run - Act 3 - Kith and Kin

    Last Update: 25 May 2014
    Author: DailyRIP

    The third Act in the critically acclaimed campaign 'From The Shadows, Run'. *Requires Dragonfall DLC*

  • Shadowrun Modular Equipment modules

    Shadowrun Modular Equipment modules

    Last Update: 03 Feb 2014
    Author: Utnapishtim
    Uploader: Gniakatosh

    In this page you'll find each Utna's SME modules in text and bytes format

    • 813KB
    • 21
    • 2.7k

    Shadowrun Modular Equipment modules

    Last Update: 03 Feb 2014
    Author: Gniakatosh

    In this page you'll find each Utna's SME modules in text and bytes format

  • Little Town - Episode 1 - The Avenue

    Little Town - Episode 1 - The Avenue

    Last Update: 13 Aug 2013
    Author: frumpycontusion
    Uploader: Frumpycontusion

    THE AVENUE Part 1 of Little Town, an episodic Shadowrun Returns adventure based in New York.

    • 458KB
    • 129
    • 2.7k

    Little Town - Episode 1 - The Avenue

    Last Update: 13 Aug 2013

    THE AVENUE Part 1 of Little Town, an episodic Shadowrun Returns adventure based in New York.

  • The Price of Conviction

    The Price of Conviction

    Last Update: 23 Apr 2014
    Author: Masque
    Uploader: Neverclock

    Coyote continues her crusade against the BTL industry that changed her life forever during the events of the Dead Mans Switch.

    • 1.1MB
    • 187
    • 2.6k

    The Price of Conviction

    Last Update: 23 Apr 2014
    Author: Neverclock

    Coyote continues her crusade against the BTL industry that changed her life forever during the events of the Dead Mans Switch.

  • Magaical Tattoos

    Magaical Tattoos

    Last Update: 17 Aug 2013
    Author: Crusher Bob
    Uploader: crusher_bob

    Have added \\\\\\\'tattoos\\\\\\\' that are placed in cyberware slots to help give adepts a leg up on street sams that don\\\\\\\'t have to pay karma for chi casting, plus have access to cyberware:

    • 259KB
    • 195
    • 2.5k

    Magaical Tattoos

    Last Update: 17 Aug 2013
    Author: crusher_bob

    Have added \\\\\\\'tattoos\\\\\\\' that are placed in cyberware slots to help give adepts a leg up on street sams that don\\\\\\\'t have to pay karma for chi casting, plus have access to cyberware:

  • ULO Shadowrun Edition

    ULO Shadowrun Edition

    Last Update: 08 Aug 2013
    Author: VoidNull
    Uploader: VoidNull

    Adds new lighting and postprocessing effects to Shadowrun with little to no loss of performance. If you can run in game FXAA then this mod will have almost zero impact on your performance. ULO is compatible with all mods than make changes to Shadowrun in game.

    • 4.2MB
    • 184
    • 2.2k

    ULO Shadowrun Edition

    Last Update: 08 Aug 2013
    Author: VoidNull

    Adds new lighting and postprocessing effects to Shadowrun with little to no loss of performance. If you can run in game FXAA then this mod will have almost zero impact on your performance. ULO is compatible with all mods than make changes to Shadowrun in game.

  • Alternate Player Outfits

    Alternate Player Outfits

    Last Update: 13 Mar 2017
    Author: Hatemiser
    Uploader: Hatemiser

    Alternate versions of the player outfits with stats for player use.Data-only.

    • 318KB
    • 133
    • 2.2k

    Alternate Player Outfits

    Last Update: 13 Mar 2017
    Author: Hatemiser

    Alternate versions of the player outfits with stats for player use.Data-only.

  • The Dead Mans Switch Custom Version

    The Dead Mans Switch Custom Version

    Last Update: 29 Aug 2013
    Author: dreamtourist
    Uploader: dreamtourist001

    Uses Street Samurai Catalog v3g, Magical Tattoos & Cybertech v1-3 from Nexus. Tutorial, Morgue & Barrens scenes modified to have increased number of enemies & provide starting equipment based on your skills. No longer lose gear after travelling to Seattle. Can be played with Imported Characters.

    • 52.4MB
    • 188
    • 2.1k

    The Dead Mans Switch Custom Version

    Last Update: 29 Aug 2013

    Uses Street Samurai Catalog v3g, Magical Tattoos & Cybertech v1-3 from Nexus. Tutorial, Morgue & Barrens scenes modified to have increased number of enemies & provide starting equipment based on your skills. No longer lose gear after travelling to Seattle. Can be played with Imported Characters.

  • KILL-CITY Detroit Non-Steam Rebuild

    KILL-CITY Detroit Non-Steam Rebuild

    Last Update: 09 Jan 2014
    Author: softRND
    Uploader: gjgkk

    Get cash in -- or get cashed out -- in Old Detroit. Shit is going down tonight, and you are the dude causing the shit. This

    • 149.7MB
    • 129
    • 1.8k

    KILL-CITY Detroit Non-Steam Rebuild

    Last Update: 09 Jan 2014
    Author: gjgkk

    Get cash in -- or get cashed out -- in Old Detroit. Shit is going down tonight, and you are the dude causing the shit. This

  • Better Dayz

    Better Dayz

    Last Update: 28 Feb 2014
    Author: Castor Vega
    Uploader: CastorVega

    Your days as a Shadowrunner have come to an end. You have made it to retirement which few Runners ever do. You finally have the Uptown high class apartment you always dreamed of as well as a matching bank account. YET today of all days everything you have is taken away from you by an unknown hacker without any provocation. Mr. Kool he calls himself

    • 10.0MB
    • 131
    • 1.8k

    Better Dayz

    Last Update: 28 Feb 2014
    Author: CastorVega

    Your days as a Shadowrunner have come to an end. You have made it to retirement which few Runners ever do. You finally have the Uptown high class apartment you always dreamed of as well as a matching bank account. YET today of all days everything you have is taken away from you by an unknown hacker without any provocation. Mr. Kool he calls himself

  • Razors Edge Chapter 3

    Razors Edge Chapter 3

    Last Update: 02 Oct 2013
    Author: Obsidian_Razor
    Uploader: Thane888

    Razor\'s Edge Chapters 1 - 3

    • 21.8MB
    • 160
    • 1.8k

    Razors Edge Chapter 3

    Last Update: 02 Oct 2013
    Author: Thane888

    Razor\'s Edge Chapters 1 - 3

News & Updates

  • Turning off the legacy API

    Following the announcement 3 months ago, today is the day we'll be turning off our legacy modding API. This system has been fully replaced by the new Nexus Mods API and is therefore redundant.

    What does this mean?
    Any applications using this service will no longer be able to log in, retrieve mod information or handle downloads from our site. We've been working with the developers who maintain some of the most popular modding tools to help them make the transition to the new API...

    • 586 Comments
  • Morrowind May Modathon 2019: Release a mod and win prizes

    It’s May and that means the annual Morrowind Modathon is back to celebrate the 17th anniversary of The Elder Scrolls III: Morrowind - and this time around there are not only achievements waiting to be unlocked but also a huge number of keys for AAA and indie games to be won! Last year's Modathon sparked the creation of many new and exciting Morrowind mods and we are all looking forward to seeing what our community will come up with this year.

    The event will be running for one mont...

    • 18 Comments
  • Site Design Survey and Feedback Group

    How do you feel about the design of the Nexus Mods website? Since our sites current design went live in 2017 we’ve been listening to all the feedback, both good and bad, we've received from the community. Armed with that and having now filled our UI/UX designer position at the Nexus Mods office, our designer has been tasked with going through the current site layout and looking for ways it can be improved. 



    We’ve spent some time looking at the analytics on our ...

    • 129 Comments
  • Screenshot Community Event: The Final Presentation

    A few weeks ago we launched our first Screenshot Community Event giving everyone the opportunity to submit a screenshot for Skyrim, Skyrim SE, Enderal, Fallout 4, and Fallout 76 depicting the event theme "Conflict and Struggle" and potentially win one of three prizes which would be awarded at random to three different participants.

    The turnout has been great with hundreds of screenshots having been submitted and we, the Nexus Mods team, as well as our co-organisers Excellentium and ...

    • 81 Comments
  • Screenshot Community Event: Thank you for participating!

    Two weeks ago, we launched our first Screenshot Community Event giving everyone the opportunity to submit a screenshot for Skyrim, Skyrim SE, Enderal, Fallout 4, and Fallout 76 depicting the event theme "Conflict and Struggle" and potentially win one of three prizes.

     
    The turnout has been great and we are happy to say that dozens of screenarchers - newcomers and veterans alike - have entered the event. We all - that is the Nexus Mods team as well as our co-hosts for the even...

    • 32 Comments
  • Carving adventures - Haem Projects

    In this mod author feature, we’re joined by Dimonoider and gkalian who together make up Haem Projects. The duo behind the incredibly popular Project AHO and the recently released mod Carved Brink.

    YGxMtT0g3ag rbh0SjCxCXI

    Thank you both for taking the time to talk to us. Could you start by telling us a little about yourselves? 

    gkalian:  Hello and thanks for the invitation. My name is Alex, I am an engineer from Russia, who became interested in the Elder Sc...

    • 8 Comments
  • From Modder to Professional Level Designer - Interview and AMA

    Today we are talking to Dan Taylor, a professional level designer who has in the past worked for Eidos, Square Enix, Ubisoft, Rockstar (among others) on games such as Medal of Honor Heroes 2, Hitman: Sniper, or Shadow of the Tomb Raider. Dan - who started out as a modder for Morrowind, Skyrim, and Fallout New Vegas - has close to two decades of experience in the video game industry under his belt and his talk on Ten Principles for Good Level Design at the Game Developer's Conference 2013 is cu...

    • 52 Comments
  • Screenshot Community Event: Win one of three prizes!

    Thank you, everyone, for your entries! The entry form is now closed and we will be making our picks for the jury selection during the next week.
    The first Nexus Mods Screenshot Community Event is here! Submit your screenshots of Skyrim, Skyrim Special Edition, Enderal, Fallout 4, or Fallout 76 illustrating the event theme and seize your chance to win one of three £25 Steam Gift Cards (~$33 depending on exchange rates).

    As we announced earlier this week, ...

    • 94 Comments
  • Screenshot Community Event: Coming Soon

    Do you like screenshots? Do you like the idea of winning a £25 Steam Gift Card? If you do, then keep your eyes peeled for a special event launching on Friday, 22nd March.


    For a while now we have been thinking about new ways to increase interaction with you guys - our Nexus Mods modding community - through engaging and fun events that we can run (semi-)regularly on our site, and, moreover, support members of our community who are devoting some of their free time to engage othe...

    • 50 Comments
  • The Patron of Patrols - Scrabbulor

    Today we are talking to Scrabbulor who is most famous for his patrolling mods of the extra immersive variety: Immersive Patrols and Immersive Patrols SE.


    BigBizkit: Thank you for taking the time to answer our questions. To start this off, why don’t you tell us a bit about yourself?

    Scrabbulor: Thanks for the opportunity! Name's Ameer Mohamed. I'm a 28-year-old poultry farmer, born and raised on the sister islands of Trinidad and Tobago.


    You are ...

    • 17 Comments
  • Nexus Mods is hiring for a Front End Developer

    We have been on the lookout for a dedicated Front End Developer for a while now and despite interviewing several individuals, we're yet to find the right person.

    I know that lots of our users do not always see all the site news that gets posted so I am reposting the job information, just in case it catches the eye of the exact right person at the exact right time! Here is the job specification:

    Description
    We are looking for an experienced front end developer to joi...

    • 20 Comments
  • 2018 in review and 2019 in the view

    I'm late. I know, I'm sorry, I'm sorry. It's already the middle of February and I haven't done my usual yearly keyboard bashing session where I smash out a semi-coherent review of the previous year and talk about what we hope to get done in this year. Truth be told, I wasn't sure if anyone really wanted to read through my banal twitterings or not and whether I would do this, so let me know at the end if my time (and yours) was worth it.


    2018 in numbers

    In short, Nex...

    • 70 Comments
  • More games in Donation Points store and minor changes

    Since launching our Donation Points system last year we've given away over $81,000 worth of Donation Points (DP) to mod authors. Thankfully, the reaction to this system has been overwhelmingly positive and we're extremely happy with how it has turned out.

    While mod authors can exchange their DP for straight up Pay Pal donations, we've also been very happy with how many mod authors have been exchanging their DP for video game keys that we've been providing in the DP store. It's great ...

    • 25 Comments
  • Towns and Cities - JK's Interview

    Today we are talking to jkrojmal, a long-time member of the site and avid modder. If you have ever wanted your towns and cities in Skyrim and Skyrim SE to be more than they are in the base game, then you might have run into one or several of jkrojmal's mods. His series known as JK's Skyrim is one of the most popular city overhaul compilations to date and will definitely add a lot of uniqueness and flavour to the various holds. 


    BigBizkit: You are most famous for your various ...

    • 23 Comments
  • Vortex Support added: X4: Foundations, Pathfinder: Kingmaker, Starsector, 7 Days to Die

    Good news for our X4: Foundations, Pathfinder: Kingmaker, Starsector, and 7 Days to Die communities!

       

    Thanks to alexparlett, 6d306e73746572, LazyWizard, as well as nelson3219, who developed the respective extensions, our mod manager Vortex (which is currently in beta) now supports all four of those games (version 0.17.0 and newer).

    If you are unsure about what a mod manager does, let me put it this way: Vortex gives you the ability to install an...

    • 31 Comments
  • Nexus Mods API released

    Since we teased it back in October, our developers have been working hard on finalising the Nexus Mods API and today I'm pleased to report we’re ready to open the virtual doors to the public.


    What is the Nexus Mods API?

    It’s a set of instructions developers can use to access features and information from our service. We’ve been developing the API in parallel with Vortex to ensure it has a host of useful features. This is a more modern replacement to the agein...

    • 69 Comments
  • Patcher of Dragons - Qwinn

    In this week’s feature, we’re talking to Qwinn, long time Nexus Mods user and creator of mods for Fallout New Vegas, Skyrim Special Edition and Dragon Age: Origins.
     
    Thank you for taking the time to speak with us. We’ll start as we always do, could you tell us about yourself to those who don’t know you?
     
    Thanks for having me! My real name is Paul Escalona, almost 50 years old and just married last month to my lovely, wonderful and always-supportive wife Jerri,...

    • 16 Comments
  • The Heir of Hair - Kalilies

    Today we are talking to Kalilies who - alongside Stealthic - is most famous for the Skyrim and Skyrim SE versions of KS Hairdos - a massively popular mod that adds a whopping 725 new hairstyles to the game.


    BigBizkit: Thank you, Kalilies, for agreeing to give us an interview. To those of you who may be unfamiliar with you or your work, why don’t you tell us a bit about yourself?
     
    Kalilies: Hi! I'm Kalilies and I live in the middle of Germany. I love making all ...

    • 31 Comments
  • Taking down the GameFront files

    Back in April 2016 the owners of GameFront.com, Defy Media, announced that they would be shutting the site down within two weeks and that all the mods hosted on their site would no longer be available.

    In order to save over 60,000 mods that would otherwise have been lost entirely, we spent hundreds of hours archiving every mod that we could from GameFront and eventually provided them for download here at Nexus Mods over the course of many months.

    Thankfully, with outside ...

    • 138 Comments
  • Project Spotlight: Fallout 4: New Vegas

    This week we're talking to Metamoth (aka metalmouth7), the Project Manager for what is, perhaps, the most dedicated group of Fallout New Vegas fans out there. Fallout 4: New Vegas is a total conversion mod for Fallout 4, painstakingly recreating the game's assets and mechanics from the ground up. 

    997PAfxFiGE

    Thanks for taking the time to talk to us about your project, first off can you tell us a little about yourself and the key members of your mod team.

    ...

    • 153 Comments
Top