About this mod
4 things I can promise: 4 unique characters each with 24 unique skills to choose, exciting battles that always with unique bosses, good ending and minimalist aproach that even slow pc could play. https://www.nexusmods.com/shadowrundragonfall/articles/3 for guides. Astralquest and technomancer exist in this mod and it gets better and better
- Permissions and credits
- Changelogs
This is playable start to finish
I would make another mod with monica schaffer and the others with Mr. Laramanthine of course!
This mod can not be finish with brute force alone, you must observe and learn the pattern specially from the bosses
Hint: In most cases enemy reinforcement is unlimited until the boss is dead so focusing on the boss would be a key
Hint 2: Matrix, astral and taking down the boss is always vital, so no characters are useless
There are 12 mission some are short and some are long
Please reupload and share this to everyone, no one is to claim this mod but if you upload it to steam which I would appreciate do not claim you made the mod but claim that you upload it to share it to everyone
Technomancer ability and astral quest are part of this mod
New dimension which is astral dimension beside the default and matrix
Always create save file everytime you are on a base and restart if you can not click the vat
It keeps getting better and better as you have more unique skills at disposal and bosses getting trickier
Enemy deckers would intervene so your decker would be vital and busy
Astral nasties may appear so go astral to deal with them since you can not hurt them normally
Missions also get trickier so observe to know what you need to know, matrix will always be vital in pretty much all missions
Bugs fixed in version 1.1
if buddy choose triple shot magnum instead of matrix concentrated bomb, the boss decker would lose its healing ability to make it winnable
if naomi choose vehicle drone, one of the choices would adapt instead of the weird bug were naomi is supposed to fall but not because she is riding the drone
if derek choose portable trauma kit, there won't be multiple portable trauma kit
that use up item space
some typos fixed