An AI upscaling of the textures in Shadow Man, Works with the re-release by Nightdive Studios
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Using ESRGAN, I mixed together the deviantPixelHD model (for smoothness) and the Fatality_Comix model (for sharpness) to bring this all together. If, while playing, you see some textures and think that they're not too great, I'd like for you to look at the media and see what I had to work with. Often times, the textures would be blurry to the point where I could not fully make out what they were. https://imgsli.com/OTMwOQ An example of a before and after of some of the better textures TO INSTALL: simply the 7zip file and drag the data folder into the root Shadow Man folder, accepting all overwrites.
Without ESRGAN, the Image Enhancing Utility, and the models mentioned above, this would never have taken place. My role in this was as Quality Control and Tedium Master as I processed what would look decent with all the textures