Sekiro: Shadows Die Twice
0 of 0

File information

Last updated

Original upload

Created by

Waguitugamer

Uploaded by

waguitu

Virus scan

Safe to use

Tags for this mod

About this mod

The mod is a compilation with modification of other mods present in Sekiro's Nexus.
I indicate for those who have already zeroed the game and want to start a new game differently or continue with a NG +
I always bothered with some elements of the game, difficulty and immersion, so I made the following changes:

Permissions and credits
- enemies will not drop items or coins;

-decreases the price of some essential items to avoid damaging the lack of the previous item;

-some intensities had their selling price increased, such as rice, kuro dumplings and light snow, mibu Possession and Wealth balloons had a slight increase in sales to offset their canceled effects;

-all the requirements for updating the prostheses and the value have been reduced and common items have been increased to make more sense with the effect of fire, with each update the maximum number of emblems increases by 1 (55 in total);

-the time of spirits was increased with the exception of the ako which was reduced to 10 seconds but with increased effects and no cost of living and badges;

-use of prostheses with reduced cost of badges as well as ninjutsu and arts;
-the puppet ninjutsu had the extended effect;

-Jinza's Jizo Statue now costs 25 badges and has no use limits, subject to the use of badges, of course;

-Ceremonial Tanto, generates 25 red badges and can only be used once;

-Mibu Breathing Technique is now available when developing ninja art "A Shinobi's Karma" that increases the use of badges by 1, which will be acquired when you defeat the appropriate boss;

-The hook reach has been extended;

-All sake is permanent;

I think those are the main changes.
I didn't find any bugs under test, unless the achievement "peak physical strength" that even though it didn’t increase at most and there was no mod that changed that aspect, maybe it’s a random bug in the game.
Most of the mods I used as a base, I made some changes, so the credits go to all moders who posted mods to Sekiro, as well as the posts, since I researched a lot to understand how I could change Yapped and Assembler.
Thanks to the whole Sekiro Nexus Mod community!