Sekiro: Shadows Die Twice
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About this mod

A huge rebalance mod that makes the game more challenging. Skills, items, Bosses, enemies, upgrades, etc, almost everything changes in this mod. Long may the shadows reflect!

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This an Ultimate huge rebalance mod for Sekiro. I made this mod just because when u beat out NG+ 8 rounds and found out there's nothing more u can do, u can use my mod to make the game more challenging.

Sekiro's Rebalance:

1.There are five skills to increase the amount of ur spirit emblems by only 1, now change it to 4, also change the standard amount of ur spirit emblems from 15 to 20 (so now ur total spirit emblems will be 40 when u obtained that five skills )
BUT ! Beware of this function must start a new save or it won't work !

2.Change the amount of Divine Grass from 1 to 2.

3.Change the amount of Pellet from 3 to 5, also heals more Vitality when using it.

4.Ceremonial Tanto now Converts lesser of Sekiro's Vitality and increase 10 temporary Spirit Emblems now.

5.Change the amount of five kind of buffing Sugar from 3 to 5 and increase each of their duration(more then Spiritfall)

6.All Spiritfall change the effect:
     Ako's Spiritfall : Increase the damage buff from 12.5% to 20% (Spirit Emblems cost : 2)
     Ungo's Spiritfall : Increase the damage decreasing buff from 33% to 60% and adding a 30% posture defense (Spirit Emblems cost : 2)
     Gokan's Spiritfall : Increase the posture defense buff from 67% to 72% and adding a 30% damage decreasing buff plus 40% all abnormal status defense (Spirit Emblems cost : 3)
     Gachin's Spiritfall : Silencing and concealing effect is more effective then the sugar version, makes u run through almost every enemies' sight (Spirit Emblems cost : 4)
     Yashariku's Spiritfall : Increase the damage buff from 25% to 40% and sacrificing only 30% max vitality and posture (Spirit Emblems cost : 3)

7.Increasing the damage and posture damage of all Combat Arts and Prosthetic Tools.

8.Decreasing the Spirit Emblems cost of most of Combat Arts and Prosthetic Tools.

9.When using prayer beads to upgrade, increasing more Sekiro's maximum Vitality and Posture.(New Save required.)

10.Increasing the duration of all medicinal powder.

11.Ninjutsu Techniques Effect changes:
        Bloodsmoke Ninjutsu : Increasing the concealing effect duration and adding Vitality also Posture damage during the effect.(Spirit Emblems cost : 4)
        Puppeteer Ninjutsu :  Increasing the effect duration of controlling enemies and increasing the damage of ur Puppet by 20% and Tripling the posture of ur Puppet (Spirit Emblems cost : 3)
        Bestowal Ninjutsu :  Increasing the effect duration and adding a stagger effect to enemies ,also increasing the attack range and damage boost. (Spirit Emblems cost : 5)

12.Increasing the effect duration and damage boost of Divine Confetti.

13.Increasing the effect duration and abnormal status defense of Mottled Purple Gourd, Green Mossy Gourd, Withered Red Gourd.

14.Breath of Nature and Breath of Life recovering more Posture and Vitality.

15.Increasing duration of Red Lump and adding 10% damage decreasing buff plus changing fire weakness to 150% only (The original value is 200% ), also gain an extra 30% of max Vitality.

16.Change the amount of Dragon's Blood Droplet from 1 to 2, also recover Sekiro's Resurrection about 60%.

17.Decreasing the amount of ur Resurrection, now u can Deathblowing only five enemines to recover one Resurrection node.

18.Upgrading ur attack power will be more powerful then the original value.

19.Increasing the knock back strength and attack range of all Combat Arts and Prosthetic Tools.

20.Mikiri Counter : Will slightly recover ur Posture and Vitality when executing successfully now.

21.Shinobi Eyes : Increases more damage of Posture when executing a successful Mikiri counter.

22.Most Virtuous Deed : Increases much more the amount of sen obtained and item drop rates.

23.Ascending Carp : Increases more damage inflicted to Posture upon a successful Deflection.
24.Descending Carp : After Deflection, increases more damage to enemy's Posture from all sources, also slightly increase the effect duration.

25.Flowing Water : Reduces more amount of damage to Posture when attacked by an enemy.

26.Increasing all abnormal status attack value of ur Prosthetic Tools.

27.Every skills which increasing the healing effect of recovery items will increase more healing effect.

28.Change the effect of some Prosthetic Tools, such as :
* Increases the attack range and knock back distance and Adding a recovering effect of Posture and Vitality when executing Fang and Blade (Loaded Axe, Loaded Spear, but Mist Raven recovers Posture only but will recover more value then Loaded Axe and Loaded Spear)
* Increases the attack range and knock back distance and Adding a recovering effect of Posture and Vitality when executing Chasing Slice (Loaded Shuriken, Shinobi Firecracker, Loaded Spear)

*Imbues the sword with the tool's effect in a longer duration when executing Living Force.

*Phoenix's Lilac Umbrella and Suzaku's Lotus Umbrella will Imbues the status attack effect into the sword, also adding a Judgement cut effect when executing Projected Force with ur Loaded Umbrella.

(6/30 Update)
*Increases the range and abnormal effect duration of Purple Fume Spark, also adding a Vitality+Posture damaging effect when hitting enemies.(Plus shorten the detonate time.)

*Increases the attack count and power of Great Feather Mist Raven when executing Fang and Blade.

29.Increases the damage to Posture when stomping enemies' head during their Sweeping attacks (and High Monk deals a lot more damage to Posture)

30.Adding a penetrate effect on most of Combat Arts.

31.Increases the attack count of Dragon Flash and One Mind, now the One Mind will attack just like Vergil's Judgement cut.

32.Academics' Red Lump, Jinza's Jizo Statue, Mibu Pilgrimage Balloon ,change them into Unlimited using items but requiring Spirit Emblems cost.

33.Buying Spirit Emblems at Sculptor's Idols cost lesser Sen.

34.Coin Purse will obtain much more Sen when using it. (But need more Sen to buy it from Merchants, no one will do the business without profit right ?)

(6/16 Update)
35.Adding a curse effect to Malcontent : Every enemies will affect by a defense decreasing effect by 20% within the sound radius in 45 sec. Also after 45 sec, enemies will lose Posture and Vitality slightly. (The curse has a visual effect to let u know if enemies are affected or not.)

(6/30 Update)
36.Adding a Vitality+Posture damaging effect on Long Spark when hitting enemies.

(7/3 Update)
37.Adding a 20% damage buff in 5 sec when executing Mikiri Counter.

(7/17 Update again)

38.Changing the shooting way and boost the damage of Phantom Kunai.

(7/16 Update)
39.Changing the way to trigger toxic Bestowal Ninjutsu for Sabimaru.

40.Equipped One Mind or Ashina Cross will gain an "Endure Effect" + 30% damage resistance when unleashing attacks from sheathed stance in a very short time.

41.Healing Gourd recovers 10% Posture now.

Enemies' Rebalance :

1.Increases maximum Vitality and Posture of Enemies and Bosses in each NG+ which makes them tougher.

2.Increases "one more" Health Bar to all Bosses, but some of them got exception, such as:
*Armored Warrior can obtained only one Health Bar, so Increasing his maximum Posture "VERY MUCH" and adding an "Auto Posture Recovering Effect" just like other Bosses, keep attack as fast as possible !

*Corrupted Monk (Mibu Village Ver.) can obtained only one Health Bar, so Increasing her maximum Vitality and  Posture VERY MUCH.(Change to 2 bar will crash the game)
*Owl-Father(Hirata Estate Ver.) can obtained only two Health Bar(I changed to 3 bar but AI just went wrong, he kept jumping back without doing any attack action during phase 2), so Increasing his maximum Vitality and Posture VERY MUCH.

*Change True Corrupted Monk's(Fountainhead Palace Ver.) Health Bar to 5.(She will keep using illusion attack during phase 2,3,4, jump to the the tree and jump on to her to execute Deathblow, thats why I change the Bar to 5)
**Change True Corrupted Monk's(Fountainhead Palace Ver.) Health Bar back to 3.(Prev Ver. in Phase 2 and 3, when she was using illusion attacks, there's nothing shows up, no any black shadow Corrupted Monk but only player on the ground), and increasing her maximum Vitality and Posture.**

*Changing some of the VIP Bosses' attack moves which makes them more ferocious (See the video).

(6/11 Update)
**Increasing much more maximum Vitality and Posture for both Corrupted Monk and change her new attack moves.

(6/14 Update)
**Adding new attack moves to Owl-Father(Hirata Estate Ver.), see the video.

(7/3 Update)
**Changing and adding new attack moves to Owl-Father(Ashina Castle Ver.).

(7/11 Update)
**Changing attack moves for Isshin, The Sword Saint & Isshin Ashina, see the video.
**Adding new attack moves to Genichiro Ashina, see the video.
**Adding a 10% damage BUFF to Genichiro Ashina (Last battle Ver.) with a red visual effect.(You do remember what Genichiro drank before he fall from the Ashina Castle right ?)

(7/11 Update again)
**Rebalance the Vitality+Posture of Isshin, The Sword Saint & Isshin Ashina.

(7/17 Update)
**Adding new attack moves to Guardian Ape & Headless Guardian Ape.

Anyone who challenge in "Charmless" will find out its a big difference from not being charmless. I was in Charmless difficulty in my video thats why the Bosses looks so tough that I can barely do damage to their Posture or Vitality. A Boss fight should be an epic battle which shouldn't end in 30 sec, that's why I made this mod. If u feel its too hard to take the enemies and Bosses down u can just cancel the charmless. Hope u guys can enjoy the challenge !

Use Mod Engine ( and put my mod into /mods folder to install my mod.