Sekiro: Shadows Die Twice

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About this mod

A huge rebalance mod that makes the game more challenging. Skills, items, Bosses, enemies, upgrades, etc, almost everything changes in this mod. Long may the shadows reflect!

Permissions and credits
Current game version 1.06 
4/28 Note:
Entire game overhaul version released.
Including custom mini Bosses and custom items.
Whole overhaul language support only for : T-Chinese(繁體中文)、S-Chinese(简体中文)、English、Japanese(日本語), sorry for my poor language ability, other languages won't display correctly.

4/29 Hotfix :
Fix an issue that "mysterious cricket" will appear on map without reason.

4/30 Hotfix :
Fix an issue that players will get only a few spirit emblems when players defeating Custom Mini Bosses(also increase the total spirit emblems you will get when players defeating Mini Bosses.)

5/1 Hotfix :
Fix Father Owl's combo combinition.+Double Boss combat status fix. 

5/6 Hotfix :
Fix Isshin's combo combinition + Enhancing some bosses' resistance + Fix an issue for Armor Warrior's curse enchanting.
((New bug fixed : Fix when fighting Mist Noble, the surprise will keep standing instead of attacking in some situation.
((New bug fixed : Fix when fighting Mist Noble, the surprise will get killed by the special item.
((Adding a new combo for custom mini boss - Vajra

Adding a text file record all of my custom Mini Bosses locations and how to let them show up, for those who really curious. Of course if you love suprises and want to explore yourself then just pass it.

This an Ultimate huge rebalance mod for Sekiro. I made this mod just because when u beat out NG+ 8 rounds and found out there's nothing more u can do, u can use my mod to make the game more challenging.

Sekiro's Rebalance:
1.There are five skills to increase the amount of ur spirit emblems by only 1, now change it to 4, also change the standard amount of ur spirit emblems from 15 to 20 (so now ur total spirit emblems will be 40 when u obtained that five skills )
BUT ! Beware of this function must start a new save or it won't work !
2.Change the amount of Divine Grass from 1 to 2.
3.Change the amount of Pellet from 3 to 5, also heals more Vitality when using it.
4.Ceremonial Tanto now increasing 8 temporary Spirit Emblems now.((Just in Hardcore version, in Noob version still 5 cause u don't need that much
5.Change the amount of five kind of buffing Sugar from 3 to 5 and increase each of their duration(more then Spiritfall)
6.All Spiritfall change the effect:
     Ako's Spiritfall : Increase the damage buff from 12.5% to 15%
     Ungo's Spiritfall : Increase the damage decreasing buff from 33% to 60% and adding a 30% posture defense 
     Gokan's Spiritfall : Increase the posture defense buff from 67% to 72% and adding a 30% damage decreasing buff plus 40% all abnormal status defense 
     Gachin's Spiritfall : Silencing and concealing effect is more effective then the sugar version, makes u run through almost every enemies' sight 
     Yashariku's Spiritfall : Increase the damage buff from 25% to 30% and sacrificing only 30% max vitality and posture 
7.Increasing the damage and posture damage of all Combat Arts and Prosthetic Tools.
8.Decreasing the Spirit Emblems cost of most of Combat Arts and Prosthetic Tools.
9.When using prayer beads to upgrade, increasing more Sekiro's maximum Vitality and Posture.(New Save required.)
10.Increasing the duration of all medicinal powder.
11.Ninjutsu Techniques Effect changes:
        Bloodsmoke Ninjutsu : Increasing the concealing effect duration and adding Vitality also Posture damage during the effect.(Spirit Emblems cost : 4)
        Puppeteer Ninjutsu :  Increasing the effect duration of controlling enemies and increasing the damage of ur Puppet by 20% and Tripling the posture of ur Puppet (Spirit Emblems cost : 3)
        Bestowal Ninjutsu :  Increasing the effect duration and adding a stagger effect to enemies ,also increasing the attack range and damage boost. (Spirit Emblems cost : 5)
12.Increasing the effect duration and damage boost of Divine Confetti.
13.Increasing the effect duration and abnormal status defense of Mottled Purple Gourd, Green Mossy Gourd, Withered Red Gourd.
14.Breath of Nature and Breath of Life recovering more Posture and Vitality.
15.Increasing duration of Red Lump and adding 10% damage decreasing buff plus changing fire weakness to 150% only (The original value is 200% ), also gain an extra 30% of max Vitality.
16.Change the amount of Dragon's Blood Droplet from 1 to 2, also recover Sekiro's Resurrection about 60%.
17.Decreasing the amount of ur Resurrection, now u can Deathblowing only six enemies to recover one Resurrection node.
18.Upgrading ur attack power will be more powerful then the original value.
19.Increasing the knock back strength and attack range of all Combat Arts and Prosthetic Tools.
20.Mikiri Counter : Will slightly recover ur Posture and Vitality when executing successfully now.
21.Shinobi Eyes : Increases more damage of Posture when executing a successful Mikiri counter.
22.Most Virtuous Deed : Increases much more the amount of sen obtained and item drop rates.
23.Ascending Carp : Increases more damage inflicted to Posture upon a successful Deflection.       
24.Descending Carp : After Deflection, increases more damage to enemy's Posture from all sources, also slightly increase the effect duration.
25.Flowing Water : Reduces more amount of damage to Posture when attacked by an enemy.
26.Increasing all abnormal status attack value of ur Prosthetic Tools.
27.Every skills which increasing the healing effect of recovery items will increase more healing effect.
28.Change the effect of some Prosthetic Tools, such as :
* Increases the attack range and knock back distance and Adding a recovering effect of Posture and Vitality when executing Fang and Blade (Loaded Axe, Loaded Spear, but Mist Raven recovers Posture only but will recover more value then Loaded Axe and Loaded Spear)     
* Increases the attack range and knock back distance and Adding a recovering effect of Posture and Vitality when executing Chasing Slice (Loaded Shuriken, Shinobi Firecracker, Loaded Spear)
*Imbues the sword with the tool's effect in a longer duration when executing Living Force.
*Phoenix's Lilac Umbrella and Suzaku's Lotus Umbrella will Imbues the status attack effect into the sword.
*Increases the range and abnormal effect duration of Purple Fume Spark, also adding a Vitality+Posture damaging effect when hitting enemies.(Plus shorten the detonate time.)
*Increases the attack count and power of Great Feather Mist Raven when executing Fang and Blade.
29.Increases the damage to Posture when stomping enemies' head during their Sweeping attacks (and High Monk deals a lot more damage to Posture)
30.Adding a penetrate effect on most of Combat Arts.
31.Increases the attack count of Dragon Flash and One Mind, now the One Mind will attack just like Vergil's Judgement cut.
32.Academics' Red Lump, Jinza's Jizo Statue, Mibu Pilgrimage Balloon ,change them into Unlimited using items but requiring Spirit Emblems cost.
33.Buying Spirit Emblems at Sculptor's Idols cost lesser Sen.
34.Adding a Vitality+Posture damaging effect on Long Spark when hitting enemies.
35.Adding a 30% damage buff in 5 sec when executing Mikiri Counter.
36.Changing the way to trigger toxic Bestowal Ninjutsu for Sabimaru.(Also adding a corrosive effect to Lazulite Sabimaru's toxic cloud, enemies will keep decreasing Vitality+Posture when they enter the toxic cloud)
37.Equipped One Mind or Ashina Cross will gain an "Endure Effect" + 30% damage resistance when unleashing attacks from sheathed stance in a very short time.
38.Healing Gourd recovers 20% Posture now.
39.All Mist Raven adding an "Endure Effect" + 30% damage resistance when unleashing attacks in a very short time.
40.Change the temporary Spirit Emblems (Red Spirit Emblems) to 30.
41.Five-Color Rice is completely useless so adding some effect to it:
Now Five-Color Rice is able to drink, slightly recovering Vitality and Posture and adding Red Spirit Emblems.

Enemies' Rebalance :
1.Increases maximum Vitality and Posture of Enemies and Bosses in each NG+ which makes them tougher.
2.Increases "one more" Health Bar to all Bosses(in Hardcore version, in Noob version remain original), but some of them got exception, such as:
*Armored Warrior can obtained only one Health Bar, so Increasing his maximum Posture "VERY MUCH" and adding an "Auto Posture Recovering Effect" just like other Bosses, keep attack as fast as possible !
*Corrupted Monk (Mibu Village Ver.) can obtained only one Health Bar, so Increasing her maximum Vitality and  Posture VERY MUCH.(Change to 2 bar will crash the game)
*Owl-Father(Hirata Estate Ver.) can obtained only two Health Bar(I changed to 3 bar but AI just went wrong, he kept jumping back without doing any attack action during phase 2), so Increasing his maximum Vitality and Posture VERY MUCH.
*Changing some of the VIP Bosses' attack moves which makes them more ferocious (See the video).
**Adding a 10% damage BUFF to Genichiro Ashina (Last battle Ver.) with a red visual effect.(You do remember what Genichiro drank before he fall from the Ashina Castle right ?)

And more ~~~~
Terror build up overhaul:

Change all "Terror" to "Curse", except the original instant death, there are more deadly effect for some "Curse Enchanting" Boss, once you are affected by Curse,
"Even An Honest Death Won't Cure You Forever"

and that was try to frighten you, once u are affected by Curse, the Curse effect will last "many many several seconds" (which will make you feel like "forever") death won't disable its effect till the time is over, only one custom item can disable the curse if it's effect is activating.((See videos

Enemies repostion for sure. Make the game walkthrough more challenging.

Custom Boss Added:

Many custom bosses has added(not only these guys in pictures, keep some secrets to make more fun), get the new items by defeating them.

Don't worry, this guy is still a "piece of cake". I assure that.

Beware anything suspicious, "Something Poweful" may stalking nearby.

And if you find out some Sculptor's Idols are missing, thats not a bug, "something powerful" is nearby, defeating it will unlock it.

Anyone who challenge in "Charmless" will find out its a big difference from not being charmless. I was in Charmless difficulty in my video thats why the Bosses looks so tough that I can barely do damage to their Posture or Vitality. A Boss fight should be an epic battle which shouldn't end in 30 sec, that's why I made this mod. If u feel its too hard to take the enemies and Bosses down u can just cancel the charmless. Hope u guys can enjoy the challenge !

Use Mod Engine ( and put my mod into /mods folder to install my mod.