Heads up: I had compatibility issues with this mod and ngovandang's "Light Sabers Pack" mod. It seems certain textures included in that one are not included here, and vice versa. This caused some of my mods to be untextured.
I fixed it by following this tutorial https://www.youtube.com/watch?v=v9Syw6AHXR0 The textures I repacked from that mod's mtd into Yao's mtd are: black_saber.mtd blue_saber.mtd green_saber.mtd light_saber.mtd light_saberv2.mtd purple_saber.mtd red_saber.mtd yellow_saber.mtd From there, I simply placed the patched mtd in the correct folder
A comment from further down helped me, create a new folder in your mods folder under the name "mtd", and then take this file and put it into the "mtd" folder. Worked for me on v1.05
I may be new to all this but is this allowing us the ability to use "glow textures" on anything? Or is this just the extra needed to add the glow on the these models?
Also what is and do you plan on releasing that bird looking one? The glow and look of it is very interesting.
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It isn't on nexus.
I had compatibility issues with this mod and ngovandang's "Light Sabers Pack" mod.
It seems certain textures included in that one are not included here, and vice versa.
This caused some of my mods to be untextured.
I fixed it by following this tutorial https://www.youtube.com/watch?v=v9Syw6AHXR0
The textures I repacked from that mod's mtd into Yao's mtd are:
black_saber.mtd
blue_saber.mtd
green_saber.mtd
light_saber.mtd
light_saberv2.mtd
purple_saber.mtd
red_saber.mtd
yellow_saber.mtd
From there, I simply placed the patched mtd in the correct folder
Also what is and do you plan on releasing that bird looking one? The glow and look of it is very interesting.