I am sorry that I can not. No time to spare now, I have projects to do. If your progress is not yet own that skill(One-mind). You could back-up your current saves and borrow someone's saves to test it.
Good mod, wonder if it's even possible to have DMC 5's Vergil model in the game. Do you think it would be possible to do the mortal blade next ? There isn't any good mod for it that isn't buggy as hell.
I don't know how to port character model yet. It's harder than just replace weapon.
Thos two straps will be on the back too... I am not a modeler so I can't erase those two straps by myself. If someone removes those two straps from mesh for me, then it would be a better result. But for now, I don't think it would be a good idea.
There's no High-quality model of force edge(Sparda sword) in DMC5. If you get one, I can make it for you. And if you have a little knowledge about 3D rendering. You would know DMC V is the PBR workflow. Which need more texture to form a realistic scene. And the old DMC1234 are only using the diffuse map and normal map. If you say old one would be fine. Umm...only two maps can't be sufficient in Sekiro. And the model meshes are all low-poly.
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No time to spare now, I have projects to do.
If your progress is not yet own that skill(One-mind). You could back-up your current saves and borrow someone's saves to test it.
It's harder than just replace weapon.
Thos two straps will be on the back too...
I am not a modeler so I can't erase those two straps by myself.
If someone removes those two straps from mesh for me, then it would be a better result.
But for now, I don't think it would be a good idea.
Wonder if it is possible to replace Mortal Blade with Sparda Sword ;)
If you get one, I can make it for you.
And if you have a little knowledge about 3D rendering.
You would know DMC V is the PBR workflow. Which need more texture to form a realistic scene.
And the old DMC1234 are only using the diffuse map and normal map.
If you say old one would be fine. Umm...only two maps can't be sufficient in Sekiro. And the model meshes are all low-poly.