Sekiro: Shadows Die Twice
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Dinosaur

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choongjing

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45 comments

  1. danpraco
    danpraco
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    sorry, i can't find line "loadUXMFiles=0" after uncpack sekiro.exe from modengine.ini
    anyone can help, please
    Thanks
    1. Zarex08
      Zarex08
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      ctrl+f write LoadUXM and enter 
  2. Modder2101wwww
    Modder2101wwww
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    Is there a way to just keep the purple glow instead of the buff?


    never mind, Should of actually looked at the mod files before I commented 
  3. soxfan143
    soxfan143
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    Hello. I tried multiple times to use this mod but it just doesn't work. I followed instructions but will not last longer than normal. Any help would be greatly appreciated.
    1. Celii
      Celii
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      This may be a bit late but I got it working by following the instructions in the description of the mod page. Can you tell what step by step what do you did exactly? (If you still need help)
  4. bastonel
    bastonel
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    Hello. Do I need a divine confetti to activate this mod.?
  5. RagnarofKlausenburg
    RagnarofKlausenburg
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    Hi guys, i m unable to build yapper. Can anyone post a valid link please?
  6. Kinkymuffin
    Kinkymuffin
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    Hi Guys,

    Does anyone have a working link for Yapped 1.1.2?

    I tried the discord links and they are expired. I also tried getting it from github but it's a master file with no .exe so I have no idea how to use it.
  7. Kr4t0sDestroyer
    Kr4t0sDestroyer
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    I cant download this mod because my google chrome closes every time when the download is complete,any suggestion to solve this ?
  8. MasterShindai
    MasterShindai
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    I have other param mods, is there a way to have this work with the other param mods I have without overwriting it?
    1. choongjing
      choongjing
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      If you know how to edit through Yapped then you can just edit the expiration time for the buff. I placed the row number in the description.
    2. roysten
      roysten
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      what is Yapped? I can only find UXM and Yabber

      Edit: nvm I found it on GitHub
      https://github.com/JKAnderson/Yapped/releases

      Edit2: So I think I need the beta 1.1.2 but there's no release for it. Do I have to compile it myself using Visual Studio?
    3. choongjing
      choongjing
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      You have to use UXM to extract the Sekiro's files first. Since Sekiro's files are condensed. Once it is extracted, then you can edit through Yapped.
    4. bospad
      bospad
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      you can download yapper 1.1.2 beta from here https://discord.gg/6AgS5F
    5. Stubbornx
      Stubbornx
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      I've already unpacked the files using UXM. The readme in Yapped states to browse and look for Data0.bdt but i can't seem to find that file in my \SteamLibrary\steamapps\common\Sekiro. Mine had only Data1.bdt, Data2.bdt, Data3.bdt, Data4.bdt, and Data5.bdt.

      Edit 1: Downloaded Yapped 1.1.2 Beta as what bospad suggested and i am now able to open the gameparam.parambnd.dcx file

      Edit 2: I am now able to find Ako's Sugar Row ID in EquipParamGoods whioh is 3400, but i don't know which Name and value to change to increase the duration effect in the right most pane
    6. bospad
      bospad
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      effectendurance is the duration
    7. Stubbornx
      Stubbornx
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      @ bospad

      There is no effectEndurance type for the buffs in game under EquipParamGoods. Is the buff duration under EquipParamGoods or SpEffectParam? if it's the latter, what are the Row ID for the buffs? The readme file that came with Yapped only had the Row ID's for EquipParamGoods and EquipWeaponparam. There is no Row ID info for SpEffectParam.
    8. bospad
      bospad
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      @insekta My bad it is in the speffectparam row 3451

      i'll add a link to my dcx file, i did merge a couple of mods in it:
      less spirit emblem costs (prostetics cost 1 and combat arts are free)
      more spirit emblems from upgrades (1 per upgrade)
      50 base emblems ( probably needs a new game to take effect)
      faster homeward idol
      no tutorials
      also changed max num of pellets to 10

      http://www.mediafire.com/file/lv32dkrxwu6w4v8/gameparam.parambnd.dcx/file

      edit: forgot to mention you can open my file in yapped and export the names, open your file and import the names. That way you can just change every value yourself without having to use all of mine.
    9. Stubbornx
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      @ bospad

      Thank you, sir. Really appreciate it.

      Do you have like a list of the Row ID's for all the buffs in game under SpEffectParam?

      Also, once i've made the changes and saved the file, do i need to repack the files? or just place it under mods folder?

      Sorry for asking too much.
    10. bospad
      bospad
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      No problem:)
      I don't have the names for the others, I'm really new at modding and just took the names from the other mods and imported them to my file.

      You can just save your file and all changes will be there.
      I usually download someone's mod and compare them with my file and copy the changes I like.

      You do need to ask them which params they changed tho.
    11. spoon1236
      spoon1236
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      Could you post a link to yapper 1.1.2 beta? I want to be able to do this
      discord link is expired
      I just want to put this divine confetti mod into bospad's dcx file
    12. bospad
      bospad
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      https://discord.gg/GzkbXZ here you go
    13. cptjmac
      cptjmac
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      @bospad with your merged files, do you have the version of the spirit emblem cost that includes the unlimited tanto and the cheaper spiritfalls? It'd be great to use those with the Divine confetti mod.
    14. bospad
      bospad
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      i don't anymore, i've redone my whole param file and forgotten to make a backup first...
      I changed the way my game works in a simple manner:
      free prostetics and combat arts
      unlimited consumables(including divine confetti) except divine grass because that makes the gourd useless.
      and to make spirit emblems not useless i took the sugars and spiritfalls, buffed them and made them use emblems.
      i havent really had a need to use the tanto so didnt look into it in depth.
      I can upload my file to nexus if people want it, but i wont be making changes for personal preference.
      all i did was using other mods to cross reverence what i liked and didnt, copied those and went from there.
      most mod authors listed the specific param files either in description or postpage so its pretty easy to find the changes and change them yourself.
    15. cptjmac
      cptjmac
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      @ bospad
      I'd love to see that updated file you made when you get the chance.
  9. inFeeL1
    inFeeL1
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    I'm putting the mod on, but I lose all the others I have.
    It is not possible to add other mods

    I have a folder "Mods / parts
    Param / gameparam
    1. choongjing
      choongjing
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      You have any suggestions on how I can make the mod accessible without sacrificing other mods? I'm still kind of new to modding so uploading the params are the only way I know
    2. inFeeL1
      inFeeL1
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      unfortunately not, I'm trying some ways but it's not always giving off
    3. cptjmac
      cptjmac
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      Hopefully we can find an easy fix for this so I can try this one out! I can't sacrifice my other mods at the moment.

      Is it only disabling your Param Mods or all or other ones too?
    4. inFeeL1
      inFeeL1
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      they do not work after changing these files "loadUXMFiles = 0" to "loadUXMFiles = 1"
    5. kanishck
      kanishck
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      you can tell which param files you changed like for faster homeward idol it was paramgoods something.
      that will allow people to be able to merge your mod with others
    6. inFeeL1
      inFeeL1
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      I put only those confetti 1 hour, I did not put others
  10. Stubbornx
    Stubbornx
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    Hi,

    Would it be possible to also increase the SpEffectParam for the Flame and Lazulite sacred flame sword buff?

    Thank you.
    1. choongjing
      choongjing
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      I tried looking for it just now but seemed very hard to find. 5515 and 5530 might be possible candidates, but I doubt it.
    2. Stubbornx
      Stubbornx
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      Hi. Thank you for responding. I will try this when i get home. Do you know the parameters to increase the buff duration from items like the sugar, etc...?
    3. Rainroom
      Rainroom
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      It's 106020 and 106030. I've tested it.
    4. Stubbornx
      Stubbornx
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      Hi @Rainroom,

      Are 106020 and 106030 the parameters for the Flame and Lazulite sacred flame sword buff? or it's for the Consumable buffs or both?

      Thank you, sir. Sorry for bothering you.
    5. Rainroom
      Rainroom
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      Sorry, i dont understand what do you mean. 106020 is the parameters for flame sword buff, for example. Default duration is 7.5, default fire damage buff is 20 (I think this is too low). Same for 106030 - it's lazulite sword buff. Maybe 106025 (and 106035) is first attack of living power buff, but I didn't test it. I changed duration to 30 second and it's works: now my sword burns for 30 second. There is visual effects parameters too (SpEffectVfxId1).