About this mod
This pack replaces the graffiti in the world to make it more lore friendly and fit in a bit better. Check the images tab to see some of the changes!
This uses GanjaGrave's awesome Graffiti Replacement Mod as the framework, so it is a hard requirement.
MelonLoader is also required.
- Requirements
- Permissions and credits
- Changelogs
- Loose files for use with V1
- Packed zip for use with V1.1.1.
INSTALLATION
1. Make sure you have MelonLoader installed for Schedule I.
2. Install GanjaGraves Graffiti Replacement Mod following the page's instructions and install a version of your choice... V1 or V1.1.1.
3. Make a backup of GanjaGraves graffiti mod or keep the original zip file so you can easily return it to default.
4a. If using V1 just unzip the "LOOSE for V1" file into your Schedule I folder.
4b. If using V1.1.1. go to /Schedule I/UserData/ and create a folder called "GraffitiMod" (If not already created).
4b. Place the ZIPPED GraffitiModDefault.zip file into the newly created Folder. (DO NOT UNZIP!)
4b. Rename the file back to GraffitiModDefault.zip as nexus changes the download name for some reason.
5. Start the Game to see the changes!
If you want to return to GanjaGrave's default images just unzip/copy your backup over this mods files.
I will update this mod over time with better images that fit the Schedule I world. If you have any ideas please leave a comment!
Please endorse mods if you like and use them ;)
Thanks to:
- GanjaGrave! Please also endorse his replacer if you like using this pack!
- MelonLoader Crew!
- TVGS for his brilliant game!
- The artists whose images I used for some of the graffiti :)
Update 1.4 - Added in more of my custom made graffiti/art and touched up or modified a few of the older images.
As far as I'm aware none of the images used required attribution.
If I am wrong and I have used your image please inform me and I will replace it.