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Changelogs
Version 1.0.0
Mod released
I made this mod because i was annoyed at how short the radius on trash cans was. If you look at the before picture below you can see that the botanists leave stuff on the ground near the shelves and a trash can placed only 4 pots away is too far to allow cleaners to pick it up. Installation instructions:
Make sure you are running the Mono version of the game.
Install melon loader
Extract this mod and place it in the mods folder
Mono vs Il2CPP This mod now works for both versions of Schedule 1. The base game is compiled with Unity's IL2CPP compiler which converts the source code from c# to c++ which makes it real hard to mod. TVGS do provide a mono version though which you can access by right clicking on the game in steam library and opening up properties going to the betas tab and selecting alternate. I'll see if i can make a IL2CPP version next it's just much harder.
if you're using the base game use Spood.IL2CPP.LargerTrashRadius.dll
if you're using alternate use Spood.Mono.LargerTrashRadius.dll
Configuration The trash can radius can be configured through MelonLoader's preferences. Find the preferences in the game's root directory > UserData > MelonPreferences.cfg. After running the game once there should be a section in there called [Spood_LargerTrashRadius]. just change the radius' value to whatever you want. It should be 5.5 by default, the game's usual radius is 4.