-New Enemy Placements -New Boss Fights and Changed AI -Armor/Shields have Effects on each Piece -New item placement
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Thanks to Ska Studios for creating this Game.
Thanks to Zephyr for all his help with Modding Questions
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version V4.1
-Added new starting classes
-Added Ascended Mode
-Features less starting stats. stat scaling slower, faster bosses and and more punishing wounding effect.
Version V4.0
-Added Desalinated Overlay
-Modified Items, Spells, and Consumables
Version V3.9
-Increased spell damage
-Re-added Normal Mode
Version V3.8
-Removed boss rush battles for now.
Version V3.7
-Adjusted several boss fights.
Version V3.6
-Made boss rush fights single boss battles.
Version V3.5
-Fixed several bugs.
Version V3.4
-Updated boss fights
Version V3.3
-Fixed several bugs
Version V3.2
-Goldenwine and Flask of defilement now have the Sacred Linenl effect
Version V3.1
-Goldenwine and Flask of defilement now have the Sky Crystal effect
Version V3.0
-Added Boss Rush
-When progressing through the game you can try out at any time, Super Boss fights, where you will fight a duo of bosses that have higher stats and salt given.
These bosses are optional and in no way affect progression through the Mod. They can be found in the starting area by going up the stairs. Be warned, they are very difficult.
Version V2.9
-Updated boss fight
Version V2.8
-Increased effectiveness of upgrading armor
Version V2.7
-Poise is now a thing, Heavy Armor now has much more poise then previously.
Version V2.6
-Added more starting items to first area
Version V2.5
-Change item locations
Version V2.4
-Greatly increased enemy drop rates
Version V2.3
-Updated witch of the lake fight.
Version V2.2
-Updated remaining boss fights
Version V2.1
-Added to several area maps
Version V2.0
-Updated boss fight
-Added 999 respec pearls at game start
-Updated enemy and boss stats (Hell Mode Only)
Version V1.9
-Updated many boss fights.
Version V1.8
-Tutorial Boss is now re-fightable at any time.
Version V1.7
-Added stairs in starting area as level editing proof of concept.
Version V1.6
-Improved balance on heavy armors
Version V1.5
-Fixed enemy loading issues
Version V1.4
-Updated many boss fights
Version V1.3
-Made several Shrine NPCs available earlier
Version V1.2
-Added Hell Mode: Enemies deal more damage, move faster and some boss fights are changed.
-Fixed several bugs
Version V1.1
-Updated boss abilities
-Fixed several bugs
Version V1.0
-New Enemy Placements
-New Boss Fights and Changed AI
-Enemy Stats Redone
-Weapons now have MP or HP Leech
-Armor/Shields have Effects on each Piece
-Spell Costs reduced by 50%
-Much more Treasure found in the World
-Added Mini-Bosses throughout the World
-Rebalanced the difficulty of the mod
-Added new enemy encounters
-Added overworld bosses
-Moved items around
-Upgrading gear now gives better rewards
-Added more gameplay options at game start
(Warning: This Mod is Extremely Hard!) (If you don't like Hard or Unfair fights don't play this Mod)
1. Go to Steam, Open the Library, locate Salt and Sanctuary, right click it and select Properties, goto Betas Tab, Select 1.0.0.8 Legacy Version in the drop down and download it to set your game exe back a patch
2. Download the latest version of Desalinated. Place the Desalinated Folder into the Salt & Sanctuary Game Directory
3. Run the Batch file in the Desalinated Folder
4. Start the Game and when the Desalinated Overlay comes up select the Ascended Mod under (Select Mod to Load), next select (Custom Map) and select the fortress.zax so it loads the correct map once you hit the Start Game button