Simple texture swap with few tweaks on .xtbl files that makes bullet wounds juicier.
Optional - No Death Animation (Instant ragdoll)
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.0
Initial Release
Donations
No donations accepted
1. Description
This simple texture swap makes bullet wounds look juicier. Few .xtbl tweaks increases the maximum amount of wound decals. There's 3 versions separated by wound decal size. (check screenshots)
2. How to install:
1. Open HospadeBloodMod.zip and pick one folder and open it (Big, Medium or Vanilla) 2. Drop files from (Big, Medium or Vanilla) into Saints Row IV folder 3. Enjoy!
3. How to uninstall:
Simply delete these files from Saints Row IV folder decal_containers.cpeg_pc decal_containers.gpeg_pc decal_info.xtbl tweak_table.xtbl
Known issue:
The decal used for impact after falling is the same texture as the one for bullet wounds, so there's no fix for that.