Hi there, just wondering if there would be a way to change the 2D sprite to reflect what your character is wearing? (Personally, I'm okay with the character's default eye and hair colours, but this is really cool!)
Is this only the 3d models or does this also include the 2d portraits? The Mist one is so pretty, I'd definitely use it if it included the portrait edit as well but I can imagine how much time that can take x-x
This is awesome, is it just a texture change or do you know if there's a way to put one 'outfits' head onto another model? Example taking the normal female protagonist head and putting it on a wizard's outfit to avoid the pigtail design.
That's definitely possible. I'm unfamiliar with model editing right now, but if it's just a copypaste job from the same character you wouldn't run into many issues with bones and such.
Haha you'd think that. Unfortunately, it seems that the way I'm going about it, is giving me issues. Which is weird because other games where I've swapped models around I never had this much trouble. For reference, the tool I'm using for this game is UABEA-master. Thank you for the response.
I've done a little bit of my own research and figured out how to edit the files, but am wondering if there is an efficient way to edit a large number of sprites and textures, for textures I thought about creating a separate file with recoloured features and overlaying it on all the different textures but I'm unsure if there would be an easier way to edit the 100's of sprites.
Yeah that's not a problem! I'm not sure about the antenna though since I don't know where in the texture file it is and the only other method would be to remove it from the 3D model. I don't mind playing with both though as a bit of a learning experience. Taking a break for now though so it'll be a couple days.
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Would it be possible to mod Ares face and body textures withe Raguna's for all outfits? and/or remove the hair antenna?