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Changelogs
Version 1.0.1
Improvement to the timing in which the notifications are fired. Previously it could be while the summary was still wrapping up and it looked ugly. Now should be only once the summary's fully closed. :)
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Listen!
What if I told you you could take this red pill simple mod and never worry about missing an Epic or Legendary animal?
Indeed! If you meet the basic conditions for them to spawn, then you'll be notified as soon as you load your game or on the break of a new day if they have been chosen by the not so random hand of fate!
But wait, there's more! If they do spawn on an event date, such as the Golden Ostrich which can spawn in the 4th of Fall (no, not July!) and is the same day as the Cooking Festival, they will wait for you until the next day! Seriously, it happened to me, and it could happen to you!
No configs needed, just put the .dll inside your BepInEx/plugins folder and go live your best Stone Age life!
Extra extra! This mod features an article describing the conditions that are needed for these special animals to spawn. It is not random and it does not depend on whether the herd is "full", them special animals have a guaranteed spot as long as all the conditions are met! Feel free to use the article instead of the mod if you don't want to install anything! Also, feel free to share it with your friends as well. (: